Sunday 6 September 2026 Rebuilt nightly from the WCA's official results · export of 6 September 2026 · About
The Middle Three

Learn

Anyone can solve the cube. Including you.

If you want to learn to solve the cube, or you can already solve it and want to get faster, follow the journey below. Every algorithm is performed for you by a cube that solves itself, move by move, with the notation lighting up as it plays, so you can watch, pause, and copy it at your own pace. No book or video can do that. Four levels run from your very first solve to the full system used in competition, and on to how the fast people practise.

Another puzzle in the house?

Which to buy first, and why →

Level 1, step by step

a complete first solve · about two evenings
  1. 1Read the moves
  2. 2The white cross
  3. 3The first corners
  4. 4The middle edges
  5. 5The yellow cross
  6. 6Line up the edges
  7. 7Place the corners
  8. 8Twist the last corners

Level 1 is a full method with nothing missing: follow the eight steps in order and a scrambled cube ends solved in your hands. Each page shows its algorithm as an animation you can play, pause and step through one turn at a time, which is the thing books never could do and videos do with hands in the way.

No timer, no talent required, and no age limit in either direction. When the whole solve flows, Level 2 makes it fast.

Learning here connects to the rest of the sport. When the Sune becomes an old friend, you can race the actual scrambles from last weekend's finals, and when a competition tempts you, Start here describes honestly what your first one is like.

7
algorithms in the Level 2 toolkit. An exhaustive search checked all 62,208 possible last layers: every one falls, in at most five goes.