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The Middle Three
People → Peru → Juan Gualberto Quispe Leiva

People · Peru

Juan Gualberto Quispe Leiva

3×3 · top 17.1% of 288,433 all-time · competing since June 2017 · 2017LEIV02

Juan Gualberto Quispe Leiva has been competing for 9 years. His best event is the 3×3: a personal-best single of 12.87, set at TCG Summer Arequipa 2022, puts him in the top 17.1% of the 288,433 people who have ever been ranked in the event, and 778th in Peru. Across 22 competitions since June 2017, he has put 148 official solves on the record across one event. Solve to solve, his 3×3 times vary about 11% around a typical one, steadier than 84% of the 36,406 competitors with ten or more counted rounds. His 3×3 best has come down from 46.59 in June 2017 to 12.87, a 72% improvement. Juan has entered 22 competitions, more competitions than 97% of everyone who has ever competed.

3×3
best event — top 17.1% of 288,433 all-time
12.87
signature single · TCG Summer Arequipa 2022
148
official solves on the record
11%
solve-to-solve spread · steadier than 84% of the field

Standing, event by event

vs everyone ever ranked
EventPB singlePB averageAll-time standingPeru
3×312.8715.48
top 17.1%778 / 4,362

Percentile against all competitors ever ranked in each event, a fairer measure than raw rank, because the pools differ by a factor of ten.

The line so far

Latin America Cubing Tour - Arequipa 2017: 46.59FIGHT Peru 2017: 36.85Juliaca Speedcubing 2017: 33.63Colegio Newton Yura 2018: 31.12San Jose Cubing 2018: 29.64TCG Fall 2018: 24.54Mariano Melgar Speedcubing 2018: 24.52Salesianos Open 2018: 22.09Game Pro Tour 2018: 21.26TCG Deluxe 2019: 16.64Newton Speedcubing 2019: 17.29TCG Fall 2019: 14.80Pre-Nacionales Arequipa 2019: 15.00TCG Spring 2019: 14.67Back To Cubing Arequipa 2021: 14.63TCG Summer Arequipa 2022: 12.87TCG Fall Arequipa 2022: 15.82TCG Summer Arequipa 2023: 14.33Peru Nationals 2023: 13.41UNSA Speedcubing Spring 2026: 16.08UNSA Speedcubing Otoño 2026: 14.89UNSA Speedcubing Otoño II 2026: 14.2212.8746.5922 Jun 201719 Sep 2026

Best single per competition, 3×3. Faster is higher — the axis is the right way up.

The story so far

Competitions

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · top X% compares against everyone ever ranked in that event, which is fairer than raw rank because event pools differ tenfold.

The circuit

The people whose scorecards keep turning up next to his.

Next targets

Targets move as he improves.