Sunday 6 September 2026 Rebuilt nightly from the WCA's official results · export of 6 September 2026 · About
The Middle Three
Competitions → Peru → UNSA Speedcubing Spring 2026

Competitions · Peru

UNSA Speedcubing Spring 2026

Arequipa · 17 January 2026 · 12 events · 73 competitors · 49 personal bests

Alonzo Sanchez Arica won four of the twelve events (2×2, 3×3 one-handed, Pyraminx) and the closest final was the Pyraminx, won by Alonzo Sanchez Arica by 0.22 seconds. 73 competitors produced 49 personal bests, 30 of which still stand today, and 20 people held a competitor card for the first time.

The moment

The day's biggest improvement

Adriano Suyo took a 3×3 single of 39.62 down to 14.34, 64 percent better in one day.

Four wins
Alonzo Sanchez Arica — 2×2, 3×3 one-handed, Pyraminx, Skewb
0.22s
closest final — Pyraminx, Alonzo Sanchez Arica over Qhari Coaila
49
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Jason Lee7.578.47
2×2Alonzo Sanchez Arica1.482.39
4×4Evan Liu30.1833.41
5×5Evan Liu55.2158.13
3×3 blindfoldedEvan Liu1:00.60
3×3 one-handedAlonzo Sanchez Arica12.6416.76
ClockEvan Liu4.785.23
MegaminxQhari Coaila36.7740.98
PyraminxAlonzo Sanchez Arica3.224.33
SkewbAlonzo Sanchez Arica3.043.82
Square-1Heeyder Jesús López Medrano14.0416.95
3×3 Multi-BlindNatán Riggenbach6 of 6 cubes · 43:34

The PB harvest

49 set · 30 still standing

First-timers

20 people competed for the first time at this competition, joining the 18,546 people who made their debut in 2026. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

73 competitors · 293 results · 12 events.

Everyone who competed

73 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.