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Competitions → Peru → UNSA Speedcubing Otoño 2026

Competitions · Peru

UNSA Speedcubing Otoño 2026

Arequipa · 18 July 2026 · 14 events · 54 competitors · 55 personal bests

Marlon Rojas won four of the 14 events (4×4, 5×5, 6×6) and the closest final was the 3×3, won by Rodrigo David Valencia Moroco by 0.13 seconds. 54 competitors produced 55 personal bests, and eight people held a competitor card for the first time.

The moment

The day's biggest improvement

Miguel Alfonso René Mamani Aguirre took a 3×3 blindfolded single of 5:40.40 down to 2:55.12, 49 percent better in one day.

Four wins
Marlon Rojas — 4×4, 5×5, 6×6, 7×7
0.13s
closest final — 3×3, Rodrigo David Valencia Moroco over Fernando Martinez
55
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Rodrigo David Valencia Moroco8.8510.62
2×2Brayan Stheven Vargas Sullo2.243.58
4×4Marlon Rojas30.4736.16
5×5Marlon Rojas1:00.721:03.80
6×6Marlon Rojas1:49.751:56.40
7×7Marlon Rojas2:55.263:04.16
3×3 blindfoldedNatán Riggenbach2:39.87
3×3 one-handedFernando Martinez14.7717.06
ClockEsiquiel Alonzo Ramírez Pariona7.638.42
MegaminxEdson Bryan Béjar Román29.6332.14
PyraminxLeithian Riggenbach3.574.62
SkewbEsiquiel Alonzo Ramírez Pariona4.745.19
Square-1Pedro Luis Mamani Suclla13.7922.08
3×3 Multi-BlindNatán Riggenbach5 of 6 cubes · 44:38

The PB harvest

55 set · 55 still standing

First-timers

Eight people competed for the first time at this competition, joining the 18,546 people who made their debut in 2026. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

54 competitors · 243 results · 14 events.

Everyone who competed

54 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.