Sunday 6 September 2026 Rebuilt nightly from the WCA's official results · export of 6 September 2026 · About
The Middle Three
Competitions → Brazil → Campeonato de Cubos Mágicos de São Carlos SP 2013

Competitions · Brazil

Campeonato de Cubos Mágicos de São Carlos SP 2013

São Carlos, São Paulo · 27 April 2013 · 7 events · 47 competitors · 32 personal bests

Pedro Santos Guimarães won five of the seven events (3×3, 2×2, 4×4) and the closest final was the Pyraminx, won by Pedro Santos Guimarães by 0.26 seconds. 47 competitors produced 32 personal bests, 6 of which still stand today, and 26 people held a competitor card for the first time.

The moment

The day's biggest improvement

Allyson Dias de Lima took a 3×3 with feet single of 3:54.13 down to 1:32.53, 60 percent better in one day.

Five wins
Pedro Santos Guimarães — 3×3, 2×2, 4×4, 3×3 one-handed, Pyraminx
0.26s
closest final — Pyraminx, Pedro Santos Guimarães over Heron Sato
32
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Pedro Santos Guimarães9.9111.89
2×2Pedro Santos Guimarães4.335.76
4×4Pedro Santos Guimarães55.801:08.93
3×3 blindfoldedWillian Fidêncio2:03.81
3×3 one-handedPedro Santos Guimarães15.2122.04
PyraminxPedro Santos Guimarães7.788.92
3×3 with feetRafael Werneck Cinoto42.2245.98

The PB harvest

32 set · 6 still standing

First-timers

26 people competed for the first time at this competition, joining the 6,160 people who made their debut in 2013. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

47 competitors · 183 results · 7 events.

Everyone who competed

47 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.