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The Middle Three
Competitions → Multiple Countries (Americas) → FMC Americas 2018

Competitions · Multiple Countries (Americas)

FMC Americas 2018

Multiple cities · 4 November 2018 · 1 events · 112 competitors · 29 personal bests

Carlos Rill Garcia won the 3×3 Fewest Moves with a 27.33. 112 competitors produced 29 personal bests, 13 of which still stand today.

The moment

A national record

Abdullah Gulab set the 3×3 Fewest Moves single national record: 34 moves.

1
events decided
29
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3 Fewest MovesCarlos Rill Garcia25 moves27.33

The PB harvest

29 set · 13 still standing
  • Nicolás Sánchez — 3×3 Fewest Moves single 25 moves: into the top 5.1% of the event's history.
  • Brady Metherall — 3×3 Fewest Moves single 26 moves: into the top 6.2% of the event's history.
  • Julian David — 3×3 Fewest Moves single 26 moves: into the top 6.2% of the event's history.
  • Dalton Padgett — 3×3 Fewest Moves single 29 moves: into the top 12.2% of the event's history.
  • David Beugnon — 3×3 Fewest Moves single 29 moves: into the top 12.2% of the event's history.
  • Ethan Erez — 3×3 Fewest Moves single 32 moves: into the top 20.4% of the event's history.
  • James Hocevar — 3×3 Fewest Moves single 35 moves: into the top 30.0% of the event's history.
  • Joshua Chen — 3×3 Fewest Moves single 36 moves: into the top 33.6% of the event's history.

First-timers

No people competed for the first time at this competition. Start here explains what a first competition is like.

Records watch

3 regional records were set at this competition.

The field

112 competitors · 112 results · 1 events.

Everyone who competed

112 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.