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People · United States

Dan Dzoan

2×2 · top 1.5% of 186,767 all-time · competing since January 2006 · 2006DZOA03

Dan Dzoan has been competing for 21 years. His best event is the 2×2: a personal-best single of 1.33, set at Stanford Fall competition 2009, puts him in the top 1.5% of the 186,767 people who have ever been ranked in the event, and 603rd in the United States. Until November 2008, no official 2×2 solve in the world had been that fast. Across 55 competitions since January 2006, he has put 1,997 official solves on the record across 13 events. Solve to solve, his 3×3 times vary about 11% around a typical one, steadier than 84% of the 35,811 competitors with ten or more counted rounds. His 3×3 best has come down from 23.43 in January 2006 to 8.38, a 64% improvement. Dan has entered 55 competitions, more competitions than 99% of everyone who has ever competed.

2×2
best event — top 1.5% of 186,767 all-time
1.33
signature single · Stanford Fall competition 2009
1,997
official solves on the record
11%
solve-to-solve spread · steadier than 84% of the field

Standing, event by event

vs everyone ever ranked
EventPB singlePB averageAll-time standingUnited States
2×21.335.31
top 1.5%603 / 40,951
3×38.3811.13
top 3.5%1,981 / 59,724
4×435.2941.19
top 7.0%1,078 / 19,072
3×3 one-handed15.0619.91
top 8.2%1,099 / 15,683
Pyraminx5.1913.23
top 14.4%3,762 / 28,708
3×3 Fewest Moves32 moves
top 20.4%446 / 2,040
3×3 blindfolded1:25.462:06.76
top 21.5%439 / 2,092
Square-120.9928.95
top 30.2%1,956 / 6,743
5×51:37.241:50.93
top 33.3%2,638 / 9,401
Megaminx2:10.612:27.06
top 51.5%3,855 / 7,841
7×76:45.237:21.42
top 77.5%2,417 / 3,184
6×65:05.16
early days — 2 solves3,315 / 4,196
3×3 Multi-Blind1 of 2 cubes · 9:02
early days — 1 solve682 / 731

Percentile against all competitors ever ranked in each event, a fairer measure than raw rank, because the pools differ by a factor of ten.

The line so far

Caltech Winter competition 2006: 23.43Caltech Spring competition 2006: 18.21San Diego competition 2006: 16.82US Nationals 2006: 14.68Caltech Fall competition 2006: 14.59UC Berkeley Fall competition 2006: 13.39Caltech Winter competition 2007: 13.68Caltech Discovery Spring competition 2007: 10.08San Diego competition 2007: 13.87US Open 2007: 12.98Caltech Summer competition 2007: 11.17World Rubik's Cube Championship 2007: 14.40Berkeley Fall competition 2007: 13.02UCSD competition 2008: 13.19EPGY California Open 2008: 12.30Discovery Science Center competition 2008: 12.15Berkeley Spring competition 2008: 12.15Utah Open 2008: 11.11UCSD Summer competition 2008: 12.17US Nationals and Open 2008: 12.22Boulder 2008: 12.72Berkeley Fall 2008: 12.97Caltech Fall 2008: 11.91San Francisco Open 2009: 11.02EPGY Stanford Winter 2009: 12.88Utah Open 2009: 11.40Berkeley Spring competition 2009: 10.36Berkeley Summer competition 2009: 11.71US Nationals 2009: 11.30Boulder 2009: 9.63World Rubik's Cube Championship 2009: 11.58Dutch Open 2009: 10.63Berkeley Fall competition 2009: 10.90Stanford Fall competition 2009: 10.77Utah Cubing Fall Open 2009: 10.90EPGY Stanford Winter 2010: 9.59Reno Lake Tahoe Winter 2010: 9.18Berkeley Spring 2010: 10.93Stanford Spring 2010: 10.18Berkeley Summer 2010: 10.43United States Rubik's Cube Championships 2010: 10.44Berkeley Fall 2010: 8.38Berkeley Winter 2011: 10.38Vidar Open 2011: 11.28United States National Championships 2011: 12.15World Rubik's Cube Championship 2011: 9.91Berkeley Fall 2011: 9.86United States National Championships 2012: 11.34Berkeley Autumn 2012: 12.08World Rubik's Cube Championship 2013: 10.48BASC 4: Día de los Cubos 2014: 10.80SPCS Stanford Spring 2015: 12.13Bay Area Speedcubin' 54 Live - SSF 2023: 12.088.3823.4314 Jan 20065 Nov 2023

Best single per competition, 3×3. Faster is higher — the axis is the right way up.

The story so far

Competitions

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · top X% compares against everyone ever ranked in that event, which is fairer than raw rank because event pools differ tenfold.

The circuit

The people whose scorecards keep turning up next to his.

Next targets

  • A sub-1 2×2 single — 1,032 people have one; it is 0.33 away.
  • A sub-8 3×3 single — 7,931 people have one; it is 0.38 away.

Targets move as he improves.