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The Middle Three
Competitions → Chinese Taipei → Zhongshan Open 2026

Competitions · Chinese Taipei

Zhongshan Open 2026

Taipei · 2 May 2026 · 5 events · 133 competitors · 98 personal bests

Wei-Ming Zeng (曾唯銘) won the 3×3 with a 7.48 and the closest final was the 4×4, won by Yi-Jen Hsueh (薛以仁) by 0.11 seconds. 133 competitors produced 98 personal bests, 44 of which still stand today, and 14 people held a competitor card for the first time.

The moment

The day's biggest improvement

Bang-Shuo Li (李邦碩) took a Skewb single of 20.86 down to 4.78, 77 percent better in one day.

5
events decided
0.11s
closest final — 4×4, Yi-Jen Hsueh (薛以仁) over Yi-Fan Wu (吳亦凡)
98
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Wei-Ming Zeng (曾唯銘)6.697.48
4×4Yi-Jen Hsueh (薛以仁)22.9326.18
3×3 one-handedShih-Hao Wang (王士豪)9.4511.17
SkewbYu-Fang Liu (劉語芳)2.453.15
Square-1Yen-An Chen (陳彥安)5.476.38

The PB harvest

98 set · 44 still standing

First-timers

14 people competed for the first time at this competition, joining the 18,546 people who made their debut in 2026. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

133 competitors · 495 results · 5 events.

Solve this final yourself

how this works →

The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Wei-Ming Zeng (曾唯銘) won it with a 7.48 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.

  1. 1R U' R' D2 R L2 F L' F' D' R D2 F L2 F2 U2 B U2
  2. 2F' D2 L' D2 L R' U2 B2 U2 D B' D F R' F2 D B' R2 F2
  3. 3L F D2 F2 D2 F2 L D2 R2 F2 L' D2 F R2 D' B R' D R' U
  4. 4L D2 L F2 R2 U2 F2 L2 D2 B U B' D2 B2 D' R B2 F'
  5. 5U' D B' L' B2 U' R D' F' L' F2 U2 F L2 B R2 U2 R2 U2 F2

solve 1

solve 2

solve 3

solve 4

solve 5

Race this final

Everyone who competed

133 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.