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People → Chinese Taipei → Yi-Ho Hsueh (薛以和)

People · Chinese Taipei

Yi-Ho Hsueh (薛以和)

Square-1 · top 0.091% of 25,272 all-time · competing since July 2016 · 2016HSUE01

Yi-Ho Hsueh (薛以和) has been competing for 10 years. His best event is the Square-1: a personal-best single of 4.44, set at Taiwan Championship 2023, puts him in the top 0.091% of the 25,272 people who have ever been ranked in the event, and 1st in Chinese Taipei. Until April 2022, no official Square-1 solve in the world had been that fast. Across 58 competitions since July 2016, he has put 2,211 official solves on the record across 13 events. Solve to solve, his 3×3 times vary about 12% around a typical one, steadier than 67% of the 35,811 competitors with ten or more counted rounds. His Square-1 best has come down from 22.48 in July 2016 to 4.44, an 80% improvement. He has entered 58 competitions, more competitions than 99% of everyone who has ever competed.

Square-1
best event — top 0.091% of 25,272 all-time
4.44
signature single · Taiwan Championship 2023
2,211
official solves on the record
12%
solve-to-solve spread · steadier than 67% of the field

Standing, event by event

vs everyone ever ranked
EventPB singlePB averageAll-time standingChinese Taipei
Square-14.446.80
top 0.091%1 / 323
4×421.9326.86
top 0.18%8 / 1,078
5×545.1151.69
top 0.69%17 / 639
Megaminx35.6939.00
top 0.74%6 / 362
Pyraminx1.882.97
top 0.95%13 / 1,016
3×37.398.95
top 1.8%105 / 4,213
6×61:30.911:41.39
top 2.1%18 / 292
2×22.363.63
top 7.6%207 / 1,669
7×73:00.333:09.47
top 10.7%51 / 252
Skewb4.166.47
top 12.0%140 / 699
Clock10.0612.64
top 25.4%111 / 366
3×3 one-handed27.7730.93
top 41.3%511 / 802
3×3 blindfolded3:07.97
top 54.7%87 / 147

Percentile against all competitors ever ranked in each event, a fairer measure than raw rank, because the pools differ by a factor of ten.

The line so far

Maru Cube Day 2016: 22.48Taiwan Championship 2016: 13.68Maru Cube Day 2017: 13.52Lanyang Open 2017: 12.62Cross-strait Cubing Exchange 2017: 11.20Hsinchu Winter Open 2018: 13.18Maru X 2018: 12.76WCA Asian Championship 2018: 15.09Kaohsiung Autumn Open 2018: 13.26Taiwan Championship 2018: 14.09Taipei Peace Open 2019: 12.92Taichung Cubing Open 2019: 14.41Taipei Almost Without NxN 2019: 10.35Chien Kuo Cubing Party 2019: 12.99Maru Cube Day 2019: 8.99Cross-strait Cubing Exchange 2019: 6.32Lanyang Open 2019: 9.14Kaohsiung Autumn Open 2019: 7.01Taiwan Championship 2019: 8.54Zhuyuangang Open 2020: 8.22Taiwan Championship 2020: 6.33Taiwan Open 2022: 6.97Kaohsiung Winter Open 2022: 6.68CK Cubing Party 2022: 6.71Maru Cube Day 2022: 7.23Taoyuan Cubing Open 2022: 6.76Yunlin Winter Open 2022: 6.51Taiwan Championship 2022: 6.70Taichung Open 2023: 5.14CK Cubing Party 2023: 6.06Maru Cube Day 2023: 6.15Rubik's WCA World Championship 2023: 5.71Pingtung Summer Open 2023: 5.74Taiwan Championship 2023: 4.44Zhongshan Open 2024: 6.29Chien Kuo Cubing Party 2024: 5.50Taipei Summer Open 2024: 5.73Philippine Championship 2024: 6.32Taiwan Anti-NxNxN 2024: 5.98Maru Cube Day Taiwan 2024: 6.06Rubik's WCA Asian Championship 2024: 6.93Taiwan Championship 2024: 5.20Taiwan New Year Countdown 2024: 6.69Taipei Summer Open 2025: 6.50Spark Melbourne July 2025: 6.32Taoyuan Airport Cube Day 2025: 5.90Taiwan Championship 2025: 7.34BQHS Spring Open 2026: 6.44Zhongshan Open 2026: 7.254.4422.489 Jul 20162 May 2026

Best single per competition, Square-1. Faster is higher — the axis is the right way up.

The story so far

Competitions

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · top X% compares against everyone ever ranked in that event, which is fairer than raw rank because event pools differ tenfold.

The circuit

The people whose scorecards keep turning up next to his.

Next targets

  • A sub-4 Square-1 single — 11 people have one; it is 0.44 away.
  • A sub-20 4×4 single — 42 people have one; it is 1.93 away.

Targets move as he improves.