Competitions · Brazil
Uberlândia Specials 2018
Uberlândia, Minas Gerais · 24 February 2018 · 5 events · 15 competitors · 7 personal bests
Alexandre Henrique Afonso Campos won two of the five events (3×3 Fewest Moves, 3×3 Multi-Blind) and the closest final was the 3×3, won by Matheus Barbosa de Miranda by 3.82 seconds. 15 competitors produced 7 personal bests, and one people held a competitor card for the first time.
The moment
The day's biggest improvement
Alécio Henrique Afonso Campos took a Clock single of 16.97 down to 11.90, 30 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Matheus Barbosa de Miranda | 8.16 | 9.10 |
| 3×3 Fewest Moves | Alexandre Henrique Afonso Campos | 24 moves | 26.67 |
| Clock | Pedro Santos Guimarães | 8.71 | 10.08 |
| 4×4 blindfolded | Pedro Santos Guimarães | 10:02.00 | — |
| 3×3 Multi-Blind | Alexandre Henrique Afonso Campos | 10 of 10 cubes · 45:34 | — |
The PB harvest
7 set · 0 still standingFirst-timers
One person competed for the first time at this competition, joining the 26,076 people who made their debut in 2018. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
15 competitors · 45 results · 5 events.
Everyone who competed
15 competitors- Alécio Henrique Afonso Campos
- Alexandre Henrique Afonso Campos
- Chin en Tai
- Dulio Henrique Abrão Gomide
- Fabio Bini Graciose
- Fabio De'Rose
- Felipe Andrade Fernandes
- Gabriel Henrique Cabral Barthasson
- João Victor Silva
- Marcus Murillo Jacinto Ferreira Nascente de Carvalho
- Matheus Barbosa de Miranda
- Matheus de Souza Rezende
- Pedro Santos Guimarães
- Rafael Carreiro Campos
- Vitória Santana Rezende
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.