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The Middle Three
Competitions → Canada → Rubik's x Speedcubing Canada All-Stars 2023

Competitions · Canada

Rubik's x Speedcubing Canada All-Stars 2023

Toronto, Ontario · 25 August 2023 · 1 events · 28 competitors · 2 personal bests

Brennen Lin won the 3×3 with a 6.38 and the closest final was the 3×3, won by Brennen Lin by 0.16 seconds. 28 competitors produced 2 personal bests.

The moment

A national record

Bill Wang set the 3×3 average national record: 5.88.

1
events decided
0.16s
closest final — 3×3, Brennen Lin over Morgan Yeh
2
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Brennen Lin6.046.38

The PB harvest

2 set · 0 still standing

    First-timers

    No people competed for the first time at this competition. Start here explains what a first competition is like.

    Records watch

    1 regional record was set at this competition.

    The field

    28 competitors · 61 results · 1 events.

    Solve this final yourself

    how this works →

    The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Brennen Lin won it with a 6.38 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.

    1. 1D' R U' L2 U2 L2 B L D L2 B' D2 R2 B2 L2 F2 D2 R2 F D2
    2. 2F L U B' D2 R2 F2 D' U2 F2 U2 R' B U' L' B' R2 U'
    3. 3L F2 R U2 R B2 R2 D U R F' D' F' L' B' R D2 F'
    4. 4U D' B U' B2 R2 U D2 F L' B2 R2 F' R2 D2 B U2 B' L2
    5. 5L2 U B2 L2 U2 R2 U2 B' D2 L2 U2 L' B' F U F2 D' L' U'

    solve 1

    solve 2

    solve 3

    solve 4

    solve 5

    Race this final

    Everyone who competed

    28 competitors

    Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.