Competitions · Brazil
Rubik's Cube Sorocaba 2016
Sorocaba, São Paulo · 24 September 2016 · 5 events · 46 competitors · 40 personal bests
Enzo Mattos won the 3×3 with a 11.21 and the closest final was the 2×2, won by Vicenzo Guerino Cecchini by 0.01 seconds. 46 competitors produced 40 personal bests, 16 of which still stand today, and nine people held a competitor card for the first time.
The moment
The day's biggest improvement
Caio Hideaki Sato took a 3×3 one-handed single of 33.60 down to 20.00, 40 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Enzo Mattos | 10.48 | 11.21 |
| 2×2 | Vicenzo Guerino Cecchini | 2.07 | 3.73 |
| 4×4 | Lucas Ichiro Yunomae | 42.92 | 46.93 |
| 3×3 blindfolded | Jorge Augusto Siqueira Pinto | 1:45.55 | — |
| 3×3 one-handed | Iuri Grangeiro Carvalho | 16.16 | 17.34 |
The PB harvest
40 set · 16 still standing- Vinicius Raphael Maximo dos Santos — 2×2 single 2.26: into the top 6.7% of the event's history.
- Mateus Garcia Rodolfo — 3×3 single 11.85: into the top 13.4% of the event's history.
- Henry Hideki Goya — 4×4 single 44.83: into the top 18.1% of the event's history.
- Leon Kelvin Li — 3×3 single 19.71: into the top 39.1% of the event's history.
- Matheus Miranda Pasztor — 2×2 single 5.05: into the top 40.0% of the event's history.
- Leon Kelvin Li — 2×2 single 5.18: into the top 41.6% of the event's history.
- Matheus Miranda Pasztor — 3×3 single 21.34: into the top 43.7% of the event's history.
- Daniel Lehwing — 4×4 single 1:10.87: into the top 47.7% of the event's history.
First-timers
Nine people competed for the first time at this competition, joining the 17,946 people who made their debut in 2016. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
46 competitors · 154 results · 5 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Enzo Mattos won it with a 11.21 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
U2 B' U2 R2 D2 F' U2 B' F' U' B2 F' L2 F' D L F D B L - 2
D R2 B2 R U2 R B D2 B2 L' U F B R2 U2 F R2 B' U2 - 3
B2 D F B' R B' R2 D L' F2 D2 L2 B' R2 B' D2 B' R2 L2 B - 4
B F U2 B2 F D2 R2 F' D' L D' B' F2 L2 F2 U R B2 L - 5
L' B2 L B2 F2 L' R2 F2 L2 F' D B' D' L R' B2 R2 D F' R2
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
46 competitors- Adriano Matoba Lipski
- Augusto Rosa Esteves
- Bernardo Zakur Corrêa Santos
- Bruno Eiki Toyama Tryçai
- Caio Hideaki Sato
- Caio Roberto Santos Casola
- Daniel Lehwing
- Diego Boasso Vera
- Emily Isa Siqueira Fontes
- Enzo Kei Francisco
- Enzo Mattos
- Felipe Baldívio Freires
- Felipe Serralbo
- Gabriel Francisco Duarte Gomes
- Gabriel Pitali de Carvalho
- Gilberto Caracciolo Morelli
- Giovane Rubin Fioravanti
- Giovanni Fávaro Garcia Coelho
- Giulia Cardoso Fantato
- Guilherme Tavano
- Gustavo Canto Schaeffer
- Henrique Yudi Kitamura
- Henry Hideki Goya
- Iuri Grangeiro Carvalho
- João Pedro de Macedo e Castro
- João Vitor Teixeira de Almeida
- Jorge Augusto Siqueira Pinto
- José Eduardo Gaboardi de Carvalho
- Leon Kelvin Li
- Leonardo Simoes Silvestre
- Lucas Ichiro Yunomae
- Luis Henrique Pereira Tavares
- Marcelo Pereira da Silva
- Mateus Garcia Rodolfo
- Matheus Ferreira Gomes dos Santos
- Matheus Miranda Pasztor
- Pedro Teotônio de Sousa
- Roger Ramirez
- Ronan Felipe Jorge
- Silvio Cleber Souza
- Teresa Cristina Alves da Silva Gonzalez de Carvalho
- Vander Santana de Oliveira
- Vicenzo Guerino Cecchini
- Vinicius Raphael Maximo dos Santos
- Vitor Oliveira da Silva
- Yan Espindola da Costa Jorge
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.