Sunday 6 September 2026 Rebuilt nightly from the WCA's official results · export of 6 September 2026 · About
The Middle Three
Competitions → United States → Discovery Science Center competition 2010

Competitions · United States

Discovery Science Center competition 2010

Santa Ana, California · 22 May 2010 · 4 events · 54 competitors · 30 personal bests

Phillip Espinoza won the 3×3 with a 12.36 and the closest final was the 3×3, won by Phillip Espinoza by 0.44 seconds. 54 competitors produced 30 personal bests, 5 of which still stand today, and 18 people held a competitor card for the first time.

The moment

A national record

Takao Hashimoto (橋本貴夫) set the Square-1 average national record: 16.20.

4
events decided
0.44s
closest final — 3×3, Phillip Espinoza over Jeremy Fleischman
30
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Phillip Espinoza10.4612.36
3×3 blindfoldedAndrew Le2:01.66
3×3 one-handedJeremy Fleischman16.9920.01
Square-1Takao Hashimoto (橋本貴夫)14.0516.20

The PB harvest

30 set · 5 still standing
  • Gene Oetomo — 3×3 single 18.04: into the top 34.2% of the event's history.
  • Ivan Wilcox — 3×3 single 20.15: into the top 40.4% of the event's history.
  • Ivan Wilcox — Square-1 single 37.72: into the top 62.4% of the event's history.
  • Gene Oetomo — 3×3 one-handed single 40.41: into the top 65.9% of the event's history.
  • Ameer Rehan — 3×3 single 33.41: into the top 68.2% of the event's history.

First-timers

18 people competed for the first time at this competition, joining the 3,985 people who made their debut in 2010. Start here explains what a first competition is like.

Records watch

1 regional record was set at this competition.

The field

54 competitors · 127 results · 4 events.

Everyone who competed

54 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.