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Competitions → United States → Atomic Cubing 2016

Competitions · United States

Atomic Cubing 2016

Richland, Washington · 9 April 2016 · 8 events · 30 competitors · 20 personal bests

Luke Tycksen won five of the eight events (3×3, 2×2, 4×4) and the closest final was the 2×2, won by Luke Tycksen by 1.16 seconds. 30 competitors produced 20 personal bests, 4 of which still stand today, and 16 people held a competitor card for the first time.

The moment

The day's biggest improvement

Matthew Dickman took a Clock single of 25.05 down to 11.25, 55 percent better in one day.

Five wins
Luke Tycksen — 3×3, 2×2, 4×4, 7×7, Square-1
1.16s
closest final — 2×2, Luke Tycksen over Jeremy Fleischman
20
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Luke Tycksen8.169.31
2×2Luke Tycksen1.853.29
4×4Luke Tycksen28.2336.97
7×7Luke Tycksen3:30.503:48.49
3×3 one-handedJeremy Fleischman17.3117.98
ClockKit Clement6.668.33
Square-1Luke Tycksen16.3521.69
3×3 Multi-BlindKit Clement4 of 6 cubes · 57:29

The PB harvest

20 set · 4 still standing
  • Jason Hunt — 2×2 single 2.90: into the top 13.1% of the event's history.
  • Lyrik Davis — 2×2 single 4.25: into the top 29.7% of the event's history.
  • Eli Armstrong — 3×3 single 18.91: into the top 36.8% of the event's history.
  • Lyrik Davis — 3×3 single 19.74: into the top 39.2% of the event's history.

First-timers

16 people competed for the first time at this competition, joining the 17,946 people who made their debut in 2016. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

30 competitors · 164 results · 8 events.

Solve this final yourself

how this works →

The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Luke Tycksen won it with a 9.31 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.

  1. 1D' L2 R2 U' F2 L2 U L' D L B2 F U2 R' B F L' F'
  2. 2D B2 R2 B2 U B2 D2 L2 F2 R2 U2 R' D2 F U' L' D F' U L2 U'
  3. 3L' F2 D B' U F D' B2 L' U2 B D' L2 U2 D' L2 D' L2 F2
  4. 4U2 F2 L' D2 L2 D2 R U' F D2 F L' B' R2 B F' D2 U
  5. 5U2 L2 U2 L' U2 R' U2 R2 B2 R' U' F' R' F' D' U F' U B' R2

solve 1

solve 2

solve 3

solve 4

solve 5

Race this final

Everyone who competed

30 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.