Competitions · Uruguay
Wirewood Pro 2017
Montevideo · 30 April 2017 · 11 events · 16 competitors · 24 personal bests
Francisco Alonso won three of the eleven events (4×4, 5×5, 6×6) and the closest final was the Skewb, won by Bruno Lezama by 3.09 seconds. 16 competitors produced 24 personal bests, 6 of which still stand today.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 4×4 | Francisco Alonso | 38.58 | 42.60 |
| 5×5 | Francisco Alonso | 1:24.18 | 1:25.93 |
| 6×6 | Francisco Alonso | 3:14.53 | 3:26.10 |
| 7×7 | Mateo Rodríguez | 4:15.14 | 4:36.30 |
| 3×3 blindfolded | Christian Goñi | 55.78 | — |
| 3×3 one-handed | Christian Goñi | 18.15 | 18.53 |
| Clock | Cristian Ezequiel Vega | 10.35 | 12.05 |
| Megaminx | Christian Goñi | 1:44.44 | 1:51.66 |
| Skewb | Bruno Lezama | 3.77 | 4.48 |
| Square-1 | Bruno Lezama | 27.66 | 32.95 |
| 3×3 Multi-Blind | Bértil Estrugo | 5 of 7 cubes · 1:00:00 | — |
The PB harvest
24 set · 6 still standing- Christian Goñi — 4×4 single 41.39: into the top 13.8% of the event's history.
- Ricardo Piotti — 5×5 single 1:41.34: into the top 36.4% of the event's history.
- Fabricio Suanes — 3×3 one-handed single 28.79: into the top 43.9% of the event's history.
- Ricardo Piotti — 7×7 single 4:53.03: into the top 48.6% of the event's history.
- Franco Rivero — 5×5 single 2:10.65: into the top 55.8% of the event's history.
- Fabricio Suanes — 4×4 single 1:23.31: into the top 58.6% of the event's history.
First-timers
No people competed for the first time at this competition. Start here explains what a first competition is like.
Records watch
6 regional records were set at this competition.
The field
16 competitors · 79 results · 11 events.
Everyone who competed
16 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.