Competitions · United States
Wall Street Spring A 2024
New York, New York · 19 May 2024 · 3 events · 14 competitors · 16 personal bests
Tommy Cherry won two of the three events (6×6, 3×3 blindfolded) and the closest final was the Clock, won by Carter Williams by 0.21 seconds. 14 competitors produced 16 personal bests, 7 of which still stand today, and one people held a competitor card for the first time.
The moment
The day's biggest improvement
Ryan Hughes took a Clock single of 5.24 down to 3.97, 24 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 6×6 | Tommy Cherry | 1:38.01 | 1:40.74 |
| 3×3 blindfolded | Tommy Cherry | 14.98 | — |
| Clock | Carter Williams | 3.02 | 4.02 |
The PB harvest
16 set · 7 still standing- Tommy Cherry — 6×6 single 1:27.73: into the top 1.5% of the event's history.
- Idan Nutkevitz — Clock single 4.90: into the top 4.2% of the event's history.
- Austin Reed — 6×6 single 1:42.07: into the top 4.6% of the event's history.
- Ethan Zorger — Clock single 6.15: into the top 7.7% of the event's history.
- Ethan Zorger — 6×6 single 2:42.60: into the top 32.2% of the event's history.
- Alex Hauben — 6×6 single 2:45.42: into the top 33.6% of the event's history.
- Idan Nutkevitz — 3×3 blindfolded single 4:03.47: into the top 68.8% of the event's history.
First-timers
One person competed for the first time at this competition, joining the 32,954 people who made their debut in 2024. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
14 competitors · 55 results · 3 events.
Everyone who competed
14 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.