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The Middle Three
Competitions → Colombia → Villavicencio Open II 2018

Competitions · Colombia

Villavicencio Open II 2018

Villavicencio · 18 August 2018 · 7 events · 12 competitors · 6 personal bests

José Leonardo Chaparro Prieto won six of the seven events (3×3, 2×2, 3×3 blindfolded) and the closest final was the 3×3, won by José Leonardo Chaparro Prieto by 1.79 seconds. 12 competitors produced 6 personal bests, 5 of which still stand today, and seven people held a competitor card for the first time.

The moment

The day's biggest improvement

Andres Felipe Martinez Roa took a 3×3 single of 35.88 down to 20.02, 44 percent better in one day.

Six wins
José Leonardo Chaparro Prieto — 3×3, 2×2, 3×3 blindfolded, 3×3 Fewest Moves, 3×3 one-handed, Megaminx
1.79s
closest final — 3×3, José Leonardo Chaparro Prieto over Jhon Edison Yara Villalobos
6
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3José Leonardo Chaparro Prieto10.8711.82
2×2José Leonardo Chaparro Prieto2.313.16
3×3 blindfoldedJosé Leonardo Chaparro Prieto2:28.13
3×3 Fewest MovesJosé Leonardo Chaparro Prieto36 moves
3×3 one-handedJosé Leonardo Chaparro Prieto18.1419.23
MegaminxJosé Leonardo Chaparro Prieto49.2554.25
PyraminxJhon Edison Yara Villalobos6.3313.05

The PB harvest

6 set · 5 still standing

First-timers

Seven people competed for the first time at this competition, joining the 26,076 people who made their debut in 2018. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

12 competitors · 61 results · 7 events.

Everyone who competed

12 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.