Competitions · Finland
VERK VII 2025
Helsinki · 26 June 2025 · 8 events · 20 competitors · 14 personal bests
Levin Houghton won four of the eight events (3×3, 2×2, Skewb) and the closest final was the Skewb, won by Levin Houghton by 0.19 seconds. 20 competitors produced 14 personal bests, 7 of which still stand today, and one people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Levin Houghton | 8.02 | 8.77 |
| 2×2 | Levin Houghton | 2.16 | 2.39 |
| 4×4 | Aarni Salakari | 25.64 | 32.30 |
| 5×5 | Luukas Lempinen | 55.23 | 1:00.53 |
| Clock | Aarni Salakari | 3.08 | 3.96 |
| Pyraminx | Luukas Lempinen | 3.87 | 4.41 |
| Skewb | Levin Houghton | 3.43 | 4.41 |
| Square-1 | Levin Houghton | 6.73 | 7.55 |
The PB harvest
14 set · 7 still standing- Aarni Salakari — 4×4 single 25.64: into the top 0.88% of the event's history.
- Ernesti Jokela — 3×3 single 11.80: into the top 13.2% of the event's history.
- Art Gregory Jaama — 2×2 single 2.99: into the top 14.1% of the event's history.
- Aaro Tiittanen — 2×2 single 3.02: into the top 14.5% of the event's history.
- Aaro Kokko — 5×5 single 1:25.57: into the top 23.8% of the event's history.
- Erkka Niiva — Pyraminx single 6.50: into the top 23.8% of the event's history.
- Peter Hugosson-Miller — Clock single 13.42: into the top 41.4% of the event's history.
First-timers
One person competed for the first time at this competition, joining the 28,483 people who made their debut in 2025. Start here explains what a first competition is like.
Records watch
1 regional record was set at this competition.
The field
20 competitors · 186 results · 8 events.
Everyone who competed
20 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.