Competitions · Finland
VERK V 2025
Helsinki · 27 April 2025 · 8 events · 19 competitors · 18 personal bests
Antto Pitkänen won three of the eight events (2×2, 3×3 one-handed, Skewb) and the closest final was the 2×2, won by Antto Pitkänen by 0.00 seconds. 19 competitors produced 18 personal bests, 8 of which still stand today.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 2×2 | Antto Pitkänen | 1.69 | 2.22 |
| 4×4 | Luukas Lempinen | 29.25 | 34.81 |
| 5×5 | Luukas Lempinen | 54.05 | 59.08 |
| 3×3 one-handed | Antto Pitkänen | 12.30 | 14.47 |
| Clock | Aarni Salakari | 3.33 | 4.31 |
| Megaminx | Luukas Lempinen | 49.53 | 53.21 |
| Skewb | Antto Pitkänen | 2.82 | 3.65 |
| Square-1 | Niilo Eskelinen | 6.06 | 7.47 |
The PB harvest
18 set · 8 still standing- Leo Alanen — 3×3 one-handed single 11.90: into the top 2.8% of the event's history.
- Antto Pitkänen — Square-1 single 8.23: into the top 3.4% of the event's history.
- Väinö Leppänen — Skewb single 2.83: into the top 4.2% of the event's history.
- Niilo Eskelinen — 5×5 single 1:02.92: into the top 7.1% of the event's history.
- Ivan Kunitcyn — Square-1 single 16.00: into the top 18.7% of the event's history.
- Jonathan Lauri — 5×5 single 1:23.02: into the top 21.6% of the event's history.
- Jonathan Lauri — Megaminx single 1:25.00: into the top 24.9% of the event's history.
- Iisakki Erkheikki — Square-1 single 32.01: into the top 53.3% of the event's history.
First-timers
No people competed for the first time at this competition. Start here explains what a first competition is like.
Records watch
1 regional record was set at this competition.
The field
19 competitors · 209 results · 8 events.
Everyone who competed
19 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.