Sunday 6 September 2026 Rebuilt nightly from the WCA's official results · export of 6 September 2026 · About
The Middle Three
Competitions → Sweden → Västervik Cube Meeting 2008

Competitions · Sweden

Västervik Cube Meeting 2008

Västervik · 8 March 2008 · 7 events · 19 competitors · 12 personal bests

Gunnar Krig won three of the seven events (3×3, 2×2, 3×3 one-handed) and the closest final was the Master Magic, won by Kenneth Gustavsson by 0.10 seconds. 19 competitors produced 12 personal bests, 2 of which still stand today, and seven people held a competitor card for the first time.

The moment

A national record

Erik Johansson set the Magic average national record: 1.29.

Three wins
Gunnar Krig — 3×3, 2×2, 3×3 one-handed
0.10s
closest final — Master Magic, Kenneth Gustavsson over Erik Johansson
12
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Gunnar Krig13.3817.12
2×2Gunnar Krig5.636.37
3×3 blindfoldedMats Luthman7:32.21
3×3 one-handedGunnar Krig21.9926.23
MagicErik Johansson1.181.29
Master MagicKenneth Gustavsson3.775.10
3×3 Multi-Blind (old style)Mats Luthman0 of 3 cubes · 43:00

The PB harvest

12 set · 2 still standing
  • Magnus Claesson — 2×2 single 5.50: into the top 45.3% of the event's history.
  • Erik Johansson — Master Magic single 4.27: into the top 52.5% of the event's history.

First-timers

Seven people competed for the first time at this competition, joining the 2,174 people who made their debut in 2008. Start here explains what a first competition is like.

Records watch

1 regional record was set at this competition.

The field

19 competitors · 79 results · 7 events.

Everyone who competed

19 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.