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The Middle Three
Competitions → Sweden → Vardagscubing I - Uppsala 2022

Competitions · Sweden

Vardagscubing I - Uppsala 2022

Uppsala · 28 November 2022 · 15 events · 28 competitors · 36 personal bests

Daniel Wallin won five of the 15 events (4×4, 3×3 blindfolded, 3×3 one-handed) and the closest final was the 3×3 one-handed, won by Daniel Wallin by 0.23 seconds. 28 competitors produced 36 personal bests, 2 of which still stand today, and two people held a competitor card for the first time.

The moment

The day's biggest improvement

Vincent Rylander took a Skewb single of 5.20 down to 3.17, 39 percent better in one day.

Five wins
Daniel Wallin — 4×4, 3×3 blindfolded, 3×3 one-handed, Skewb, 4×4 blindfolded
0.23s
closest final — 3×3 one-handed, Daniel Wallin over Alexander Botz
36
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Elvin Thorsen7.537.84
2×2Elvin Thorsen1.551.89
4×4Daniel Wallin28.1134.10
5×5Alexander Botz53.241:04.47
6×6Alexander Botz1:41.491:47.11
7×7Alexander Botz2:39.24
3×3 blindfoldedDaniel Wallin24.22
3×3 Fewest MovesTheodor Nordstrand25 moves25.67
3×3 one-handedDaniel Wallin14.7315.88
ClockSamuel Eklund-Hanna5.616.17
MegaminxJoel Lundström44.3245.71
PyraminxElvin Thorsen1.643.08
SkewbDaniel Wallin3.024.18
Square-1Vincent Rylander12.5114.23
4×4 blindfoldedDaniel Wallin2:21.86

The PB harvest

36 set · 2 still standing

First-timers

Two people competed for the first time at this competition, joining the 26,245 people who made their debut in 2022. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

28 competitors · 173 results · 15 events.

Everyone who competed

28 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.