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Competitions → Sweden → Uppsalaligan 2: Tricky - 2026

Competitions · Sweden

Uppsalaligan 2: Tricky - 2026

Uppsala · 10 September 2026 · 7 events · 18 competitors · 5 personal bests

Ludwig Ivarsson won two of the seven events (3×3, Megaminx) and the closest final was the Megaminx, won by Ludwig Ivarsson by 0.01 seconds. 18 competitors produced 5 personal bests, and three people held a competitor card for the first time.

The moment

The day's biggest improvement

Carl Andersson took a 3×3 single of 17.17 down to 10.76, 37 percent better in one day.

Two wins
Ludwig Ivarsson — 3×3, Megaminx
0.01s
closest final — Megaminx, Ludwig Ivarsson over Daniel Wallin
5
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Ludwig Ivarsson5.627.21
4×4Daniel Wallin29.3532.27
6×6Daniel Wallin1:49.871:56.01
3×3 blindfoldedTheodore Chan20.08—
ClockJack Belloni Sahlin4.204.92
MegaminxLudwig Ivarsson48.9751.33
PyraminxLukas Östman2.274.13

The PB harvest

5 set · 5 still standing
  • Ludwig Ivarsson — 4×4 single 29.16: into the top 2.4% of the event's history.
  • Carl Andersson — 3×3 single 10.76: into the top 9.8% of the event's history.
  • Zachary Chan — 4×4 single 45.38: into the top 18.8% of the event's history.
  • Zachary Chan — 6×6 single 3:26.14: into the top 53.4% of the event's history.
  • Erik Engdahl — 4×4 single 4:20.02: into the top 99.4% of the event's history.

First-timers

Three people competed for the first time at this competition, joining the 22,685 people who made their debut in 2026. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

18 competitors · 84 results · 7 events.

Solve this final yourself

how this works →

The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Ludwig Ivarsson won it with a 7.21 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.

  1. 1D2 R' F2 R' F2 D2 R U2 B2 D2 L2 B U L R F' U' B' L2 R2
  2. 2B' U2 F2 R D F U D2 B2 D2 F2 R L2 D2 L2 D2 B2 U' B'
  3. 3F2 U2 B2 R B2 R2 F2 D2 U' B L2 B2 F' R' U' B2 U' L D2
  4. 4R B' L U' B' R' B R2 U2 D' R U' F2 R2 U' L2 F2 D2 L2
  5. 5D L2 B2 R D2 B R2 U R2 F2 D2 B' L2 B L2 U2 D2 F L2

solve 1

solve 2

solve 3

solve 4

solve 5

Race this final

Everyone who competed

18 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.