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The Middle Three
Competitions → Japan → Tribox Open Spring 2018

Competitions · Japan

Tribox Open Spring 2018

Itabashi, Tokyo · 5 May 2018 · 4 events · 185 competitors · 100 personal bests

Rituraj Sohoni won two of the four events (3×3, 4×4) and the closest final was the 3×3, won by Rituraj Sohoni by 0.04 seconds. 185 competitors produced 100 personal bests, 46 of which still stand today, and 60 people held a competitor card for the first time.

The moment

A national record

Itthikorn Jittaveeroj (อิทธิกร จิตทวีโรจน์) set the Pyraminx single national record: 2.54.

Two wins
Rituraj Sohoni — 3×3, 4×4
0.04s
closest final — 3×3, Rituraj Sohoni over Arifumi Fushimi (伏見有史)
100
personal bests set on the day

Winners & podiums

The PB harvest

100 set · 46 still standing

First-timers

60 people competed for the first time at this competition, joining the 26,076 people who made their debut in 2018. Start here explains what a first competition is like.

Records watch

1 regional record was set at this competition.

The field

185 competitors · 416 results · 4 events.

Solve this final yourself

how this works →

The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Rituraj Sohoni won it with a 8.21 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.

  1. 1L F' L' U2 F' L' D R L' F2 U' L2 F2 B' R2 U2 B U2 F'
  2. 2D2 R B' U' D F' R F2 U' B' D2 F2 U F2 L2 D' B2 D B2 D2
  3. 3U2 R2 D2 R2 U2 F2 L2 B' U' R U B R' B' F' U B D2 L
  4. 4F U2 B R2 U2 R2 U L2 D' R U F D U B' L F2
  5. 5D2 F2 U' B2 F2 L2 U' B2 L F' L' U B' L D R' B L2 B' F'

solve 1

solve 2

solve 3

solve 4

solve 5

Race this final

Everyone who competed

185 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.