Competitions · Japan
Tachikawa 3x3 Fest 2014
Tachikawa, Tokyo · 14 December 2014 · 5 events · 43 competitors · 35 personal bests
Tomoyuki Hiraide (平出智之) won two of the five events (3×3 blindfolded, 3×3 Fewest Moves) and the closest final was the 3×3, won by Kentaro Nishi (西賢太郎) by 0.30 seconds. 43 competitors produced 35 personal bests, 10 of which still stand today, and nine people held a competitor card for the first time.
The moment
The day's biggest improvement
Fumiya Matsui (松井郁也) took a 3×3 blindfolded single of 6:56.43 down to 1:47.41, 74 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Kentaro Nishi (西賢太郎) | 11.31 | 11.73 |
| 3×3 blindfolded | Tomoyuki Hiraide (平出智之) | 39.43 | — |
| 3×3 Fewest Moves | Tomoyuki Hiraide (平出智之) | 28 moves | — |
| 3×3 one-handed | Yuhei Takagi (高木佑平) | 13.91 | 15.13 |
| 3×3 with feet | Yuhei Takagi (高木佑平) | 32.96 | 38.54 |
The PB harvest
35 set · 10 still standing- Tomoyuki Hiraide (平出智之) — 3×3 one-handed single 14.25: into the top 6.6% of the event's history.
- Hiroki Iwashita (岩下大輝) — 3×3 one-handed single 17.09: into the top 12.8% of the event's history.
- Junji Ono (小野純路) — 3×3 one-handed single 19.25: into the top 18.5% of the event's history.
- Ryosuke Higo (肥後亮佑) — 3×3 with feet single 1:12.61: into the top 22.4% of the event's history.
- Hideki Niina (新名秀樹) — 3×3 one-handed single 23.81: into the top 31.0% of the event's history.
- Kotaro Higuchi (樋口航太郎) — 3×3 single 17.38: into the top 32.2% of the event's history.
- Hiroo Saito (斉藤広大) — 3×3 single 18.41: into the top 35.4% of the event's history.
- Sinpei Araki (荒木慎平) — 3×3 Fewest Moves single 37 moves: into the top 37.3% of the event's history.
First-timers
Nine people competed for the first time at this competition, joining the 9,275 people who made their debut in 2014. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
43 competitors · 171 results · 5 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Kentaro Nishi (西賢太郎) won it with a 11.73 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
B2 R2 F L2 B U2 L2 B2 R2 U2 F' D' B F' L' D' R2 D' R F - 2
F' U2 L2 F R2 B' D2 F D2 L2 B2 U' L' U2 L' R2 B D' L' D - 3
U L2 D F2 L2 D' R2 B2 D' L' F U F2 D2 U2 B' D2 L F' - 4
F2 R2 F D2 B' D2 F' L2 R2 U L' B' L' F2 L2 B U B D - 5
D2 B2 U L2 D' L2 R2 U' B2 F' R D' R2 F D L' U' L2 R'
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
43 competitors- Aiko Nakata (中田愛子)
- Akira Misawa (三沢昂)
- Anju Yasu (安杏樹)
- Arito Imai (今井侑大)
- Daizo Harada (原田大三)
- Fumiki Koseki (古関章記)
- Fumiya Matsui (松井郁也)
- Hideki Niina (新名秀樹)
- Hiroki Iwashita (岩下大輝)
- Hiroo Saito (斉藤広大)
- Hisashi Fukai (深井寿)
- Junji Ono (小野純路)
- Kazuhiro Sato (佐藤和嘉)
- Kei Suga (須賀慶)
- Kenji Fujikawa (藤川賢治)
- Kentaro Nishi (西賢太郎)
- Kotaro Higuchi (樋口航太郎)
- Masaya Hashimoto (橋本雅也)
- Mizuha Hoshino (星野瑞葉)
- Nobuaki Suga (菅信昭)
- Ryosuke Higo (肥後亮佑)
- Shiori Sato (佐藤詩織)
- Shujiro Yajima (矢島柊次朗)
- Shun Shimada (島田駿)
- Shuntarou Taguchi (田口俊太朗)
- Sinpei Araki (荒木慎平)
- Takayuki Matsumoto (松本孝之)
- Takeshi Hino (日野健志)
- Takuma Shirahase (白波瀬拓磨)
- Tomoaki Okayama (岡山友昭)
- Tomohiro Kobayashi (小林知広)
- Tomoyuki Hiraide (平出智之)
- Yoshio Matsumoto (松本嘉夫)
- Yu Nakajima (中島悠)
- Yu Zhang (張彧)
- Yuhei Takagi (高木佑平)
- Yuichiro Kizu (木津勇一郎)
- Yuki Tanaka (田中悠樹)
- Yusuke Morikawa (森川裕介)
- Yuta Okada (岡田雄太)
- Yuto Hayaki (早木悠斗)
- Yuuki Kobayashi (古林祐輝)
- Yuzuki Ikuta (幾田結月)
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.