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The Middle Three
Competitions → Sweden → Success For Candy Stockholm 2024

Competitions · Sweden

Success For Candy Stockholm 2024

Stockholm · 15 December 2024 · 5 events · 15 competitors · 3 personal bests

Daniel Wallin won four of the five events (3×3 blindfolded, 4×4 blindfolded, 5×5 blindfolded) and the closest final was the 3×3 blindfolded, won by Helmer Ewert by 10.67 seconds. 15 competitors produced 3 personal bests, 1 of which still stand today, and one people held a competitor card for the first time.

The moment

The day's biggest improvement

Dante Tellechea Hultmark took a 3×3 Fewest Moves single of 36 moves down to 34 moves, 6 percent better in one day.

Four wins
Daniel Wallin — 3×3 blindfolded, 4×4 blindfolded, 5×5 blindfolded, 3×3 Multi-Blind
10.67s
closest final — 3×3 blindfolded, Helmer Ewert over Viktor Zenk
3
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3 blindfoldedDaniel Wallin24.94
3×3 Fewest MovesTheodor Nordstrand24 moves25.67
4×4 blindfoldedDaniel Wallin2:41.80
5×5 blindfoldedDaniel Wallin4:04.93
3×3 Multi-BlindDaniel Wallin41 of 42 cubes · 59:18

The PB harvest

3 set · 1 still standing
  • Peter Hugosson-Miller — 3×3 Multi-Blind single 3 of 3 cubes · 26:55: into the top 56.2% of the event's history.

First-timers

One person competed for the first time at this competition, joining the 32,954 people who made their debut in 2024. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

15 competitors · 48 results · 5 events.

Everyone who competed

15 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.