Competitions · Sweden
Stockholmsligan 1: The Gunners - 2023
Tumba · 19 January 2023 · 5 events · 29 competitors · 14 personal bests
Alexander Botz won two of the five events (4×4, 6×6) and the closest final was the 4×4, won by Alexander Botz by 0.19 seconds. 29 competitors produced 14 personal bests, and five people held a competitor card for the first time.
The moment
The day's biggest improvement
Marcus Jormin took a 2×2 single of 6.42 down to 3.71, 42 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Elvin Thorsen | 6.08 | 7.19 |
| 2×2 | Emil Elghorn | 1.98 | 2.46 |
| 4×4 | Alexander Botz | 30.85 | 33.98 |
| 6×6 | Alexander Botz | 1:37.24 | 1:41.35 |
| Clock | Daniel Wallin | 4.30 | 6.33 |
The PB harvest
14 set · 0 still standingFirst-timers
Five people competed for the first time at this competition, joining the 37,591 people who made their debut in 2023. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
29 competitors · 101 results · 5 events.
Everyone who competed
29 competitors- Alexander Botz
- Alvar Nylén
- Aria Zolfaghari
- Arnav Sharma
- Axel Brunberg
- Daniel Wallin
- Elvin Thorsen
- Emil Degerman
- Emil Elghorn
- Hugo Linden
- Joel Lundström
- Kacper Paweł Dworak
- Leo Lindqvist
- Loa Hellsing
- Ludvig Söderström
- Marcus Jormin
- Markus Larsson Engberg
- Mathias Kidane
- Max Abramoff
- Neel Kan Sidhavatula
- Noel Elmberg Lindehag
- Peter Hugosson-Miller
- Samuel Eklund-Hanna
- Teodor Holst
- Thomas Mæhle Schmidt
- Tim Staberg
- Torbjörn Thorsén
- Viktor Nyman Müller
- Vincent Rylander
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.