Competitions · Mexico
Speedcube Weekend Merida 2016
Mérida, Yucatán · 4 June 2016 · 5 events · 39 competitors · 13 personal bests
Aldair Coronel Ruíz won four of the five events (3×3, 2×2, 4×4) and the closest final was the 2×2, won by Aldair Coronel Ruíz by 0.56 seconds. 39 competitors produced 13 personal bests, 8 of which still stand today, and 31 people held a competitor card for the first time.
The moment
The day's biggest improvement
Antonio Saíd Maldonado Pinzón took a 2×2 single of 3.38 down to 1.33, 61 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Aldair Coronel Ruíz | 9.61 | 11.14 |
| 2×2 | Aldair Coronel Ruíz | 3.45 | 4.47 |
| 4×4 | Aldair Coronel Ruíz | 40.35 | 46.13 |
| 3×3 one-handed | Aldair Coronel Ruíz | 20.27 | 24.06 |
| Pyraminx | Luis Mario Bonilla Falcón | 9.54 | 11.29 |
The PB harvest
13 set · 8 still standing- Antonio Saíd Maldonado Pinzón — 2×2 single 1.33: into the top 1.5% of the event's history.
- Darwin Antonio Caamal Chay — 3×3 single 11.09: into the top 10.8% of the event's history.
- Darwin Antonio Caamal Chay — 4×4 single 40.85: into the top 13.1% of the event's history.
- Daniel Alfonso Mercado Rocha — 3×3 single 13.32: into the top 18.6% of the event's history.
- José Luis Rangel Bermúdez — 3×3 single 13.50: into the top 19.2% of the event's history.
- Fernando Iván Segura Ruiz — 3×3 single 15.95: into the top 27.6% of the event's history.
- José Luis Rangel Bermúdez — 2×2 single 4.91: into the top 38.2% of the event's history.
- Carlos Ricardo Chin Dzul — 4×4 single 1:14.04: into the top 50.7% of the event's history.
First-timers
31 people competed for the first time at this competition, joining the 17,946 people who made their debut in 2016. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
39 competitors · 169 results · 5 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Aldair Coronel Ruíz won it with a 11.14 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
B D2 U2 B R2 B2 U2 B' R' U' B' D' L2 R F L' B F R - 2
F2 U' R2 B2 F2 D R2 F' D L2 U' R' F R' D2 F' R' B2 R' - 3
B' L B2 U' R F' D R2 L2 B' L B L2 F2 U2 L2 F' U2 F' - 4
D2 U F2 D' B2 L2 U2 B' D2 L R B U' R' U R2 F2 L' R2 - 5
U F2 D F2 L2 U' L2 R2 D' F U F' L' R D' L2 B L2 R' U2
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
39 competitors- Alan Antonio Tun Moo
- Alan Mauricio Castro Tzec
- Aldair Coronel Ruíz
- Alejandro Esquivel Velázquez
- Alexis Moises Chin Dzul
- Alfredo Carrillo
- Angel Daniel Sansores Acosta
- Antonio Saíd Maldonado Pinzón
- Carlos Emilio Castillo Guzman
- Carlos Ricardo Chin Dzul
- Daniel Alfonso Mercado Rocha
- Daniela Rebeca Chin Dzul
- Darwin Antonio Caamal Chay
- Dauri Rashid Euan Castillo
- Eden Madero Moncada
- Eduardo Cabello Rosado
- Erick Fernando Flores Contreras
- Esaú Camargo Casanova
- Fernando Iván Segura Ruiz
- Germán Jesús Ancona Arana
- Guillermo Falcón Vázquez
- Gustavo Montes Casanova
- Javier de Jesús Pantoja Copado
- Jean Alessandro Hernandez Hernandez
- Jesus Luciano Pool Borges
- Jonathan Pineda Cervera
- Jorge Emiliano Sanchez Gutierrez
- Jose Eduardo Arceo Ferreyra
- José Eduardo Centeno González
- José Luis Rangel Bermúdez
- Juan Efrén Soberanis Chí
- Luis Mario Bonilla Falcón
- Manuel Jesus Ehuan Canul
- Pedro Antonio Chi García
- Pedro Pablo Castillo Seca
- Roberto Mata Peniche
- Roderick Alejandro Villalobos Aldana
- Ruben Rodriguez Fernández
- Santiago Velasco Torre
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.