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Competitions → Colombia → SpeedCubing José Martí 2018

Competitions · Colombia

SpeedCubing José Martí 2018

Neiva, Huila · 2 November 2018 · 3 events · 41 competitors · 11 personal bests

Dennis Rosero won two of the three events (3×3, Pyraminx) and the closest final was the 2×2, won by Jased Abdel Rujana Escobar by 0.91 seconds. 41 competitors produced 11 personal bests, 5 of which still stand today, and 32 people held a competitor card for the first time.

The moment

The day's biggest improvement

Cristhian Gaitán Guzmán took a Pyraminx single of 13.96 down to 7.65, 45 percent better in one day.

Two wins
Dennis Rosero — 3×3, Pyraminx
0.91s
closest final — 2×2, Jased Abdel Rujana Escobar over Haider Fabian Leon Giraldo
11
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Dennis Rosero13.3716.59
2×2Jased Abdel Rujana Escobar4.535.69
PyraminxDennis Rosero7.027.47

The PB harvest

11 set · 5 still standing

First-timers

32 people competed for the first time at this competition, joining the 26,076 people who made their debut in 2018. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

41 competitors · 125 results · 3 events.

Solve this final yourself

how this works →

The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Dennis Rosero won it with a 16.59 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.

  1. 1B2 L F2 U2 B2 R' F2 D2 L' R2 F2 D' L2 B2 L' F' L D R B L
  2. 2D2 F D' L U2 B R' B2 L2 F L U2 B' U2 B D2 B' R2 F
  3. 3D2 F2 R' U2 F2 D2 R' U' B' U' R2 B D R F2 R2 B D2
  4. 4D' U' F2 D2 B2 R2 D2 F U2 L2 R' U' L B' D' F U2 B2
  5. 5L2 U' F2 D2 B2 D' L2 D' F2 U2 R2 F' L' U' L R' D' R2 D2 B' L'

solve 1

solve 2

solve 3

solve 4

solve 5

Race this final

Everyone who competed

41 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.