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Competitions → Australia → Slow Down Perth 2020

Competitions · Australia

Slow Down Perth 2020

Perth, Western Australia · 15 March 2020 · 8 events · 24 competitors · 32 personal bests

Alevio Hamizan Ersha won two of the eight events (6×6, 7×7) and the closest final was the Megaminx, won by James Holdsworth by 0.36 seconds. 24 competitors produced 32 personal bests, 5 of which still stand today.

The moment

A national record

Kareem Abdelqader set the Megaminx single national record: 2:57.56.

Two wins
Alevio Hamizan Ersha — 6×6, 7×7
0.36s
closest final — Megaminx, James Holdsworth over Jonathan Charlesworth
32
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
6×6Alevio Hamizan Ersha2:05.252:08.85
7×7Alevio Hamizan Ersha3:02.763:10.85
3×3 blindfoldedJoel Tan1:09.36
3×3 Fewest MovesJoshua Hounslow23 moves26.00
ClockJonathan Charlesworth8.649.25
MegaminxJames Holdsworth48.2155.18
4×4 blindfoldedZak Kenny9:17.95
3×3 Multi-BlindJoshua Hounslow5 of 6 cubes · 50:09

The PB harvest

32 set · 5 still standing
  • Max Lumpkin — Megaminx single 1:35.56: into the top 31.7% of the event's history.
  • Max Lumpkin — 3×3 Fewest Moves single 39 moves: into the top 44.7% of the event's history.
  • Joshua Hounslow — 3×3 Multi-Blind single 5 of 6 cubes · 50:09: into the top 46.6% of the event's history.
  • Michael Edmonds — Clock single 14.96: into the top 47.8% of the event's history.
  • Zak Kenny — 4×4 blindfolded single 9:17.95: into the top 53.3% of the event's history.

First-timers

No people competed for the first time at this competition. Start here explains what a first competition is like.

Records watch

2 regional records were set at this competition.

The field

24 competitors · 90 results · 8 events.

Everyone who competed

24 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.