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The Middle Three
Competitions → Slovakia → Slovak Championship 2026

Competitions · Slovakia

Slovak Championship 2026

Ladce · 2 July 2026 · 17 events · 83 competitors · 164 personal bests

Matěj Grohmann won four of the 17 events (4×4, 5×5, 6×6) and the closest final was the 3×3, won by Dávid Szabó by 0.05 seconds. 83 competitors produced 164 personal bests, 131 of which still stand today, and three people held a competitor card for the first time.

The moment

A national record

Simon Praschl set the 7×7 single national record: 2:47.71.

Four wins
Matěj Grohmann — 4×4, 5×5, 6×6, 7×7
0.05s
closest final — 3×3, Dávid Szabó over Tomáš Zatroch
164
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Dávid Szabó6.247.39
2×2Jakub Pecháč1.411.63
4×4Matěj Grohmann24.3026.81
5×5Matěj Grohmann51.3353.33
6×6Matěj Grohmann1:29.481:38.27
7×7Matěj Grohmann2:19.922:20.81
3×3 blindfoldedSimon Praschl15.8518.60
3×3 Fewest MovesMarcin Chmielewski19 moves20.33
3×3 one-handedAlexander Pastirčák13.7014.68
ClockBenedek Szepesi-Réder4.004.58
MegaminxEmil Henry Huber32.7537.90
PyraminxMatouš Keder1.472.34
SkewbVojtěch Grohmann1.902.55
Square-1Łukasz Dubicki6.558.32
4×4 blindfoldedSimon Praschl1:09.50
5×5 blindfoldedKonstantin Jaehne23:05.00
3×3 Multi-BlindSimon Praschl55 of 57 cubes · 1:00:00

The PB harvest

164 set · 131 still standing

First-timers

Three people competed for the first time at this competition, joining the 18,546 people who made their debut in 2026. Start here explains what a first competition is like.

Records watch

7 regional records were set at this competition.

The field

83 competitors · 1327 results · 17 events.

Everyone who competed

83 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.