Competitions · Poland
Silesian Spring Świdnica 2020
Świdnica · 7 March 2020 · 5 events · 80 competitors · 61 personal bests
Matěj Grohmann won two of the five events (3×3, 5×5) and the closest final was the Pyraminx, won by Jakub Hibszer by 0.11 seconds. 80 competitors produced 61 personal bests, 30 of which still stand today, and 37 people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Matěj Grohmann | 6.64 | 8.09 |
| 2×2 | Adam Jagła | 1.18 | 1.77 |
| 5×5 | Matěj Grohmann | 56.88 | 58.09 |
| Pyraminx | Jakub Hibszer | 2.44 | 2.71 |
| Skewb | Tomáš Nguyen | 3.46 | 3.73 |
The PB harvest
61 set · 30 still standing- Adam Jagła — Skewb single 2.79: into the top 4.0% of the event's history.
- Wiktor Łyszkowski — Pyraminx single 4.17: into the top 8.5% of the event's history.
- Tomasz Milewski — Pyraminx single 4.55: into the top 10.5% of the event's history.
- Dawid Janikowski — 3×3 single 11.41: into the top 11.8% of the event's history.
- Dawid Janikowski — 2×2 single 2.86: into the top 12.7% of the event's history.
- Dawid Kowal — Pyraminx single 5.56: into the top 16.8% of the event's history.
- Mateusz Konarski — Pyraminx single 5.59: into the top 17.0% of the event's history.
- Jacek Dobosz — Pyraminx single 5.63: into the top 17.3% of the event's history.
First-timers
37 people competed for the first time at this competition, joining the 4,608 people who made their debut in 2020. Start here explains what a first competition is like.
Records watch
1 regional record was set at this competition.
The field
80 competitors · 379 results · 5 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Matěj Grohmann won it with a 8.09 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
B' F2 L2 B R2 D2 L2 R2 B2 U' L2 B' U R' B D' F D2 R B2 - 2
U2 R' F' U2 D L B' U2 F2 L' U F' D2 L2 F U2 B L2 F R2 - 3
U F2 R2 F' L' B2 D R' B2 L' B U L2 F2 U R2 F2 U2 D' - 4
F2 B D F' R L2 U R2 D' R' D2 F' L2 D2 L2 F B' R2 U2 - 5
D B2 U' F2 D F2 D B2 F2 U' L2 B L' R' U' L F L D U2 L
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
80 competitors- Adam Chodyniecki
- Adam Jagła
- Adam Polkowski
- Adam Łyskawa
- Adrian Radziewicz
- Adrian Szandrowski
- Alan Tomczak
- Aleksander Stepniewicz
- Andrii Bondarenko
- Antoni Cichoń
- Bartosz Miecznikowski
- Damian Czerniakiewicz
- Dawid Janikowski
- Dawid Kowal
- Dorian Lis
- Fabian Lepsy
- Filip Szostak
- Filip Wojtkiewicz
- Igor Mamiński
- Jacek Dobosz
- Jakub Cook
- Jakub Dmitruk
- Jakub Dudziak
- Jakub Hamkało
- Jakub Hibszer
- Jakub Seemann
- Jakub Tamioła
- Jan Grzelak
- Jan Szwedo
- Jarosław Chodyniecki
- Kacper Dłubała
- Kacper Glszczyński
- Karol Zakrzewski
- Krzysztof Bober
- Maciej Brzeziński
- Maciej Kaczmarek
- Maciej Wojtkiewicz
- Maksymilian Żurawski
- Marcel Grüner
- Matěj Grohmann
- Mateusz Cichoracki
- Mateusz Konarski
- Mateusz Nawrocki
- Mateusz Szwugier
- Michał Brambor
- Michał Dyga
- Michał Kopeć
- Michał Pinkowski
- Michał Sternik
- Michał Zając
- Mikołaj Skoczeń
- Miłosz Kawiński
- Nikodem Burghardt
- Nikodem Kruk
- Oliwier Tkaczyk
- Oskar Matysik
- Piotr Kowal
- Piotr Olszewski
- Przemysław Maryjosz
- Przemysław Rogalski
- Przemysław Rudziak
- Robin Štětina
- Sebastian Szczypek
- Semen Butyrin
- Sergiusz Brzeziński
- Szymon Brzana
- Szymon Kluzowicz
- Szymon Piotrowski
- Szymon Siemiatycki
- Tobiasz Rychlik
- Tomáš Nguyen
- Tomasz Dudziak
- Tomasz Larysz
- Tomasz Milewski
- Łukasz Dubicki
- Łukasz Laskowski
- Łukasz Pielczyk
- Wiktor Łyszkowski
- Witold Brzeziński
- Wojciech Barciaga
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.