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Competitions → China → Shenyang Cubing League 3x3 II 2026

Competitions · China

Shenyang Cubing League 3x3 II 2026

Shenyang · 24 June 2026 · 1 events · 32 competitors · 12 personal bests

Yiheng Wang (王艺衡) won the 3×3 with a 4.14 and the closest final was the 3×3, won by Yiheng Wang (王艺衡) by 0.92 seconds. 32 competitors produced 12 personal bests, 6 of which still stand today.

The moment

The day's biggest improvement

Dianrui Zou (邹淀瑞) took a 3×3 single of 33.29 down to 21.68, 35 percent better in one day.

1
events decided
0.92s
closest final — 3×3, Yiheng Wang (王艺衡) over Yi Shen (沈懿)
12
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Yiheng Wang (王艺衡)3.514.14

The PB harvest

12 set · 6 still standing

First-timers

No people competed for the first time at this competition. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

32 competitors · 60 results · 1 events.

Solve this final yourself

how this works →

The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Yiheng Wang (王艺衡) won it with a 4.14 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.

  1. 1L2 B2 F U B2 L2 D2 F2 B' L2 U' R2 D2 B L' U2 L'
  2. 2R U F2 L2 F2 U R2 D2 R2 U' L F R D' B L F' D B' R'
  3. 3D' R2 B2 R2 D U R F2 D2 B D R' F' U2 R' D' B2 R
  4. 4L D' R' D2 L' U' F D2 B U' B R2 L2 B' U2 F' R2 U2 R'
  5. 5R U R2 L B' L2 F U2 D2 L U2 L' D2 L U2 R2 D L' U'

solve 1

solve 2

solve 3

solve 4

solve 5

Race this final

Everyone who competed

32 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.