Competitions · Chile
Santiago - Cubikz Challenge: Skewb 2024
Santiago · 4 May 2024 · 3 events · 16 competitors · 15 personal bests
Dante Navarro Vera won the 2×2 with a 2.29 and the closest final was the 2×2, won by Dante Navarro Vera by 0.14 seconds. 16 competitors produced 15 personal bests, 3 of which still stand today.
The moment
The day's biggest improvement
Leandro Agustin Bravo Chamorro took a 2×2 single of 14.21 down to 6.72, 53 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 2×2 | Dante Navarro Vera | 1.82 | 2.29 |
| 6×6 | Claudio Matias Cancino Bruna | 1:38.58 | 1:42.91 |
| Skewb | Michael Fonseca | 1.67 | 2.92 |
The PB harvest
15 set · 3 still standing- Felipe Ignacio Heckersdorf — Skewb single 5.86: into the top 24.7% of the event's history.
- Gabriel Elias Cea Jara — Skewb single 8.03: into the top 41.5% of the event's history.
- Leandro Agustin Bravo Chamorro — 2×2 single 6.72: into the top 58.1% of the event's history.
First-timers
No people competed for the first time at this competition. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
16 competitors · 73 results · 3 events.
Everyone who competed
16 competitors- Claudio Matias Cancino Bruna
- Cristóbal Ignacio Olivares Tapia
- Cristóbal Opazo Bravo
- Dante Navarro Vera
- Diego Alonso Tapia Mera
- Felipe Carrión Mora
- Felipe Ignacio Heckersdorf
- Felipe Medel
- Gabriel Alonso Ibáñez Miranda
- Gabriel Elias Cea Jara
- Leandro Agustin Bravo Chamorro
- Mateo Ignacio Dinamarca García
- Matías Jesús Hernández Trujillo
- Matías Martínez
- Michael Fonseca
- Santiago Quintano Medina
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.