Competitions · United States
Quiet in the Rotunda - Virginia 2024
Charlottesville, Virginia · 17 August 2024 · 5 events · 18 competitors · 9 personal bests
Rowe Hessler won three of the five events (3×3 Fewest Moves, 5×5 blindfolded, 3×3 Multi-Blind) and the closest final was the 3×3 blindfolded, won by Albert Mao by 3.09 seconds. 18 competitors produced 9 personal bests, 4 of which still stand today, and one people held a competitor card for the first time.
The moment
The day's biggest improvement
Liam Chen took a 5×5 blindfolded single of 14:22.00 down to 8:27.89, 41 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 blindfolded | Liam Chen | 16.99 | — |
| 3×3 Fewest Moves | Rowe Hessler | 27 moves | — |
| 4×4 blindfolded | Mason Langenderfer | 2:12.40 | — |
| 5×5 blindfolded | Rowe Hessler | 4:23.59 | — |
| 3×3 Multi-Blind | Rowe Hessler | 56 of 66 cubes · 1:00:00 | — |
The PB harvest
9 set · 4 still standing- Mason Langenderfer — 4×4 blindfolded single 2:12.40: into the top 3.7% of the event's history.
- Aubrey Trace — 5×5 blindfolded single 13:12.00: into the top 34.0% of the event's history.
- William Klauer — 3×3 Fewest Moves single 38 moves: into the top 40.9% of the event's history.
- Caden Parker — 3×3 Fewest Moves single 39 moves: into the top 44.7% of the event's history.
First-timers
One person competed for the first time at this competition, joining the 32,954 people who made their debut in 2024. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
18 competitors · 72 results · 5 events.
Everyone who competed
18 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.