Competitions · Romania
Romanian 24h Championship 2024
Bucuresti · 28 April 2024 · 13 events · 50 competitors · 125 personal bests
Ianis Costin Chele won nine of the 13 events (3×3, 2×2, 4×4) and the closest final was the Pyraminx, won by Ianis Costin Chele by 0.62 seconds. 50 competitors produced 125 personal bests, 38 of which still stand today, and two people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Ianis Costin Chele | 6.34 | 6.57 |
| 2×2 | Ianis Costin Chele | 1.14 | 1.39 |
| 4×4 | Ianis Costin Chele | 29.26 | 33.47 |
| 5×5 | Ianis Costin Chele | 57.72 | 1:04.16 |
| 6×6 | Mihnea Andrei Panţu | 1:48.52 | 1:54.30 |
| 7×7 | Mihnea Andrei Panţu | 2:47.41 | 3:01.71 |
| 3×3 blindfolded | Serban Stelian | 46.71 | 53.47 |
| 3×3 one-handed | Ianis Costin Chele | 9.41 | 11.25 |
| Clock | Anais Isabelle Necula | 5.23 | 6.82 |
| Megaminx | Ianis Costin Chele | 36.11 | 40.96 |
| Pyraminx | Ianis Costin Chele | 1.22 | 2.31 |
| Skewb | Ianis Costin Chele | 3.11 | 3.74 |
| Square-1 | Ianis Costin Chele | 9.91 | 12.33 |
The PB harvest
125 set · 38 still standing- Mihnea Andrei Panţu — Pyraminx single 2.04: into the top 1.2% of the event's history.
- Vincentiu Tarsoaga — Pyraminx single 2.27: into the top 1.6% of the event's history.
- Serban Stelian — Pyraminx single 2.27: into the top 1.6% of the event's history.
- Victor Anton Stoica — 2×2 single 1.61: into the top 2.6% of the event's history.
- Darius Toader — 2×2 single 1.73: into the top 3.2% of the event's history.
- Mihai Căpăţinescu — 3×3 single 8.40: into the top 3.5% of the event's history.
- Eduard Serbanescu — Pyraminx single 3.02: into the top 3.7% of the event's history.
- Mateescu Silvia — 2×2 single 1.99: into the top 4.7% of the event's history.
First-timers
Two people competed for the first time at this competition, joining the 32,954 people who made their debut in 2024. Start here explains what a first competition is like.
Records watch
1 regional record was set at this competition.
The field
50 competitors · 794 results · 13 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Ianis Costin Chele won it with a 6.57 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
D L2 U L2 F2 U R2 F2 L U2 L' R2 B F U R' F L' R' - 2
R' D2 F2 R D2 R U2 B2 D B' R F' D B F L' U B L2 - 3
D B D R' B F' L2 R2 B' L2 U2 F' L' R' F2 U F' R' B' - 4
U' L R2 B' R2 U2 F' R2 B2 F' L2 U F2 D F L' F' R2 B D2 - 5
U' L' D2 L2 U F' L' B' R' U2 R2 F L2 B U2 R2 D' L
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
50 competitors- Alex Chisăliță-Ignat
- Alexandra-Elena Minea
- Alexandru Constantin Stoica
- Alexandru Ignat
- Alexandru Macsinoiu
- Anais Isabelle Necula
- Andrei Răzvan Ionel
- Andrei Stefan Soare
- Andrei-Traian Răduț
- Bara Tudor
- Borca David
- Calin Zamfir
- Cezar Alexandru Dinulescu
- Ciobanu Nicolae Adrian
- Darius Toader
- David-Mihail Ion
- Dragoş Mihai Cadariu
- Eduard Serbanescu
- Elian Faur
- Elliana Alexia Cioaca
- Ianis Costin Chele
- Lucian Mihai Cremeneanu
- Marin Matei Ioan
- Mateescu Silvia
- Matei Burlacu
- Matei Corjos
- Mihai Căpăţinescu
- Mihai Soare
- Mihail Stoicescu
- Mihnea Andrei Panţu
- Oana-Simona Vrabie
- Ognian Baruh
- Orban Raul Florian
- Radu Andreas
- Radu Bratu
- Radu Mihai Stan
- Sebastian Andrei Neacsu
- Sebastian-Constantin Lupoaie
- Serban Stelian
- Sofia Teodora Pufulescu
- Sorin Turculeț
- Teodor Ghețu
- Todor Enikov
- Tsvetozar Rusanov
- Tudor Petru Stoica
- Valentin Chifor
- Vasile Dan
- Victor Anton Stoica
- Vincentiu Tarsoaga
- Vlad Stănescu
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.