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Competitions → Brazil → RioMar Kennedy Fortaleza 2024

Competitions · Brazil

RioMar Kennedy Fortaleza 2024

Fortaleza, Ceará · 13 April 2024 · 10 events · 74 competitors · 80 personal bests

Luis Marcelo Correia da Silva won two of the ten events (2×2, Square-1) and the closest final was the 2×2, won by Luis Marcelo Correia da Silva by 0.29 seconds. 74 competitors produced 80 personal bests, 38 of which still stand today, and 20 people held a competitor card for the first time.

The moment

The day's biggest improvement

Arthur de Sousa Fernandez took a 2×2 single of 18.59 down to 8.55, 54 percent better in one day.

Two wins
Luis Marcelo Correia da Silva — 2×2, Square-1
0.29s
closest final — 2×2, Luis Marcelo Correia da Silva over Levi Cordeiro do Vale Menezes
80
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Levi Cordeiro do Vale Menezes7.2110.15
2×2Luis Marcelo Correia da Silva2.843.15
4×4Lucas Cordeiro do Vale Menezes35.9744.18
3×3 blindfoldedDavi de Andrade Iácono28.34
3×3 one-handedLucas Cordeiro do Vale Menezes16.9118.44
ClockThiago de Oliveira Rodrigues7.558.82
MegaminxFrancisco Thales Rocha Sousa50.761:00.46
SkewbDavi de Andrade Iácono2.204.46
Square-1Luis Marcelo Correia da Silva19.0920.05
3×3 Multi-BlindThiago de Oliveira Rodrigues8 of 9 cubes · 50:31

The PB harvest

80 set · 38 still standing

First-timers

20 people competed for the first time at this competition, joining the 32,954 people who made their debut in 2024. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

74 competitors · 430 results · 10 events.

Everyone who competed

74 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.