Competitions · Argentina
Río Cuarto al Cubo 2023
Río Cuarto, Córdoba · 8 December 2023 · 13 events · 49 competitors · 59 personal bests
Manuel Gutman won six of the 13 events (4×4, 5×5, 3×3 blindfolded) and the closest final was the 3×3 one-handed, won by Leandro Martín López by 0.07 seconds. 49 competitors produced 59 personal bests, 20 of which still stand today, and 28 people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Leandro Martín López | 8.21 | 9.13 |
| 2×2 | Matías Ponte | 1.59 | 2.10 |
| 4×4 | Manuel Gutman | 26.86 | 28.78 |
| 5×5 | Manuel Gutman | 56.39 | 1:05.63 |
| 3×3 blindfolded | Manuel Gutman | 19.11 | — |
| 3×3 one-handed | Leandro Martín López | 14.40 | 15.55 |
| Clock | Manuel Gutman | 7.72 | 8.42 |
| Megaminx | Leandro Martín López | 24.12 | 27.76 |
| Pyraminx | Juan Ignacio Caneppa | 4.09 | 4.64 |
| Skewb | Matías Ponte | 5.01 | 5.93 |
| Square-1 | Francisco Thalasselis | 11.21 | 13.66 |
| 4×4 blindfolded | Manuel Gutman | 2:11.78 | — |
| 3×3 Multi-Blind | Manuel Gutman | 25 of 32 cubes · 1:00:00 | — |
The PB harvest
59 set · 20 still standing- Juan Ignacio Caneppa — 3×3 single 7.09: into the top 1.4% of the event's history.
- Francisco Thalasselis — 4×4 single 28.80: into the top 2.2% of the event's history.
- Andrés Claros — Pyraminx single 2.59: into the top 2.4% of the event's history.
- Juan Ignacio Caneppa — Pyraminx single 2.60: into the top 2.5% of the event's history.
- Matías Ponte — Skewb single 2.73: into the top 3.8% of the event's history.
- Matías Almendra — 3×3 single 8.65: into the top 4.1% of the event's history.
- Juan Ignacio Caneppa — Skewb single 3.10: into the top 5.5% of the event's history.
- Francisco Gómez Rojo — Pyraminx single 3.85: into the top 6.9% of the event's history.
First-timers
28 people competed for the first time at this competition, joining the 37,591 people who made their debut in 2023. Start here explains what a first competition is like.
Records watch
1 regional record was set at this competition.
The field
49 competitors · 340 results · 13 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Leandro Martín López won it with a 9.13 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
R2 D2 R B U D2 F2 L B' U' D' F2 D L2 D' R2 L' F2 - 2
U L R2 F2 U' R2 D2 U2 R2 U' B' R B U B D2 F D2 - 3
F2 L U2 F' R' U R' F R' U2 F' R2 U D' L2 U L2 - 4
F B R2 L D B R' F2 U' D' L2 B2 R2 B2 D' B U' L' D - 5
L2 F2 R' D2 L' B2 R' F2 U2 L F' L2 D2 U L2 B R' U2 B R2
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
49 competitors- Andrés Claros
- Andrés Ignacio Tejero
- Benjamin Cesar
- Bruno Castro Bengolea
- Chiara Angelina Catalini Monsú
- Ciro Vusurovich
- Cristian Ezequiel Vega
- Cyrano Giraudo
- David de Yong Martin
- Fermin Garcia Onto
- Florencia Arighini
- Francisco Arrua Funes
- Francisco Borghi
- Francisco Gómez Rojo
- Francisco Thalasselis
- Gianna Rabaglino
- Jose Molina
- Juan Francisco Taborda
- Juan Ignacio Caneppa
- Julian Lopez
- Lautaro Luis Delfino Silva
- Lautaro Palazzini
- Lautaro Zelaya
- Leandro Martín López
- Lila Ernst
- Lionel Barboza
- Lisandro Alberto Chavero
- Lorenzo Ameri
- Luca Valentino Rostagno
- Lucas Naim Zvinys
- Manuel Gutman
- Marcos Vaiman
- Martín de la Barrera Arighini
- Mateo Diaco Barrera
- Mateo Saka Marcato
- Matías Almendra
- Matías Benjamín Martinatto
- Matías Ponte
- Maximiliano Vaiman
- Maximo Alejandro Cobo
- Miqueas Nahuel Arriola Blas
- Nicolas Campanario
- Pedro Tomas Caneppa
- Romina Peretti
- Samuel de Yong
- Sebastian Campanario
- Thiago Arena Ratcliffe
- Thiago Sola
- Valentin Nicolas Borgarello
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.