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Competitions → Peru → PUCP Cubing Festival IV 2025

Competitions · Peru

PUCP Cubing Festival IV 2025

Lima · 22 February 2025 · 13 events · 113 competitors · 115 personal bests

Jose Antonio Cuipal Maguiña won three of the 13 events (2×2, 3×3 one-handed, Pyraminx) and the closest final was the 3×3, won by Pedro Giuseppe Garcia Milla by 0.01 seconds. 113 competitors produced 115 personal bests, 53 of which still stand today, and 14 people held a competitor card for the first time.

The moment

A national record

Jose Antonio Cuipal Maguiña set the 2×2 average national record: 1.45.

Three wins
Jose Antonio Cuipal Maguiña — 2×2, 3×3 one-handed, Pyraminx
0.01s
closest final — 3×3, Pedro Giuseppe Garcia Milla over Alexis Genaro Llantoy Vasquez
115
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Pedro Giuseppe Garcia Milla7.478.22
2×2Jose Antonio Cuipal Maguiña1.401.51
4×4Marcelo Nuñez29.1130.81
5×5Benjamín Ochoa49.9355.04
6×6Marcelo Nuñez1:40.371:41.43
7×7Ricardo Sanchez Laurencio2:18.712:23.87
3×3 blindfoldedGianfranco Huanqui17.05
3×3 one-handedJose Antonio Cuipal Maguiña11.0811.79
ClockChristian Salvador Ponce6.277.34
MegaminxPedro Giuseppe Garcia Milla37.7347.82
PyraminxJose Antonio Cuipal Maguiña2.352.68
SkewbAlonzo Sanchez Arica3.533.77
Square-1Andrés Hisashi Suzuki Cabrera8.8010.09

The PB harvest

115 set · 53 still standing

First-timers

14 people competed for the first time at this competition, joining the 28,483 people who made their debut in 2025. Start here explains what a first competition is like.

Records watch

1 regional record was set at this competition.

The field

113 competitors · 635 results · 13 events.

Everyone who competed

113 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.