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The Middle Three
Competitions → Sweden → Porfyrkuben 2024

Competitions · Sweden

Porfyrkuben 2024

Älvdalen · 26 October 2024 · 16 events · 17 competitors · 22 personal bests

Jack Larsson Backsell won five of the 16 events (2×2, 5×5, 6×6) and the closest final was the 4×4, won by Daniel Wallin by 0.03 seconds. 17 competitors produced 22 personal bests, and two people held a competitor card for the first time.

The moment

A national record

Jack Larsson Backsell set the 7×7 single national record: 2:14.91.

Five wins
Jack Larsson Backsell — 2×2, 5×5, 6×6, 7×7, 3×3 one-handed
0.03s
closest final — 4×4, Daniel Wallin over Jack Larsson Backsell
22
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Ludwig Ivarsson6.587.34
2×2Jack Larsson Backsell1.892.32
4×4Daniel Wallin28.2231.07
5×5Jack Larsson Backsell47.8553.32
6×6Jack Larsson Backsell1:33.251:33.81
7×7Jack Larsson Backsell2:14.912:26.94
3×3 blindfoldedDaniel Wallin21.84
3×3 one-handedJack Larsson Backsell11.9013.14
ClockSamuel Eklund-Hanna3.425.70
MegaminxDaniel Wallin42.8150.76
PyraminxHelmer Ewert3.333.81
SkewbSamuel Eklund-Hanna1.472.93
Square-1Helmer Ewert6.539.87
4×4 blindfoldedHelmer Ewert7:06.68
5×5 blindfoldedDaniel Wallin5:39.94
3×3 Multi-BlindDaniel Wallin40 of 44 cubes · 58:34

The PB harvest

22 set · 0 still standing

    First-timers

    Two people competed for the first time at this competition, joining the 32,954 people who made their debut in 2024. Start here explains what a first competition is like.

    Records watch

    1 regional record was set at this competition.

    The field

    17 competitors · 279 results · 16 events.

    Everyone who competed

    17 competitors

    Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.