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The Middle Three
Competitions → Republic of Korea → Please Be Quiet Daegu 2023

Competitions · Republic of Korea

Please Be Quiet Daegu 2023

대구광역시 (Daegu) · 25 February 2023 · 4 events · 40 competitors · 14 personal bests

DongJae Lee won three of the four events (4×4 blindfolded, 5×5 blindfolded, 3×3 Multi-Blind). 40 competitors produced 14 personal bests, 4 of which still stand today, and eight people held a competitor card for the first time.

The moment

The day's biggest improvement

Kim Taeyul (김태율) took a 3×3 Fewest Moves single of 64 moves down to 31 moves, 52 percent better in one day.

Three wins
DongJae Lee — 4×4 blindfolded, 5×5 blindfolded, 3×3 Multi-Blind
14
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3 Fewest MovesDohyun Kim (김도현)21 moves
4×4 blindfoldedDongJae Lee4:36.24
5×5 blindfoldedDongJae Lee10:31.00
3×3 Multi-BlindDongJae Lee27 of 38 cubes · 59:26

The PB harvest

14 set · 4 still standing
  • Changseok Yang — 3×3 Fewest Moves single 29 moves: into the top 12.2% of the event's history.
  • Kim Taeyul (김태율) — 3×3 Fewest Moves single 31 moves: into the top 17.4% of the event's history.
  • Jungwoo Kim (김정우) — 4×4 blindfolded single 6:40.12: into the top 34.5% of the event's history.
  • Ji In Shin (신지인) — 3×3 Multi-Blind single 4 of 4 cubes · 28:23: into the top 42.4% of the event's history.

First-timers

Eight people competed for the first time at this competition, joining the 37,591 people who made their debut in 2023. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

40 competitors · 73 results · 4 events.

Everyone who competed

40 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.