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Competitions → Indonesia → Pekalongan Rubik's Competition 2016

Competitions · Indonesia

Pekalongan Rubik's Competition 2016

Pekalongan · 22 May 2016 · 8 events · 19 competitors · 12 personal bests

Jonathan Antonio Oktavian won two of the eight events (4×4, 5×5) and the closest final was the 2×2, won by Muchammad Daniyal Kautsar by 0.45 seconds. 19 competitors produced 12 personal bests, 1 of which still stand today, and eleven people held a competitor card for the first time.

The moment

The day's biggest improvement

Noor Raditya Putra took a 2×2 single of 6.77 down to 4.66, 31 percent better in one day.

Two wins
Jonathan Antonio Oktavian — 4×4, 5×5
0.45s
closest final — 2×2, Muchammad Daniyal Kautsar over Christophorus Kevin Octavio
12
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Brillian Prajudistisia12.8613.30
2×2Muchammad Daniyal Kautsar2.224.63
4×4Jonathan Antonio Oktavian49.1851.60
5×5Jonathan Antonio Oktavian1:28.191:41.53
3×3 blindfoldedDidiet Aditya Bayu Kusuma1:08.19
3×3 one-handedCendy Cahyo Rahmat15.6318.90
PyraminxChristophorus Kevin Octavio4.617.28
3×3 Multi-BlindDidiet Aditya Bayu Kusuma12 of 17 cubes · 54:46

The PB harvest

12 set · 1 still standing
  • Sumarji — 3×3 single 24.50: into the top 51.5% of the event's history.

First-timers

Eleven people competed for the first time at this competition, joining the 17,946 people who made their debut in 2016. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

19 competitors · 96 results · 8 events.

Everyone who competed

19 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.