Competitions · Japan
Rubik's Cube OGU Open 2006
Osaka · 28 October 2006 · 3 events · 25 competitors · 8 personal bests
Syoji Takamatsu (高松唱司) won two of the three events (Pyraminx, Square-1) and the closest final was the 3×3, won by Takahito Domon (土門崇人) by 0.03 seconds. 25 competitors produced 8 personal bests, 2 of which still stand today, and 14 people held a competitor card for the first time.
The moment
A continental record
Syoji Takamatsu (高松唱司) set the Pyraminx single continental record: 9.41.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Takahito Domon (土門崇人) | 13.86 | 16.03 |
| Pyraminx | Syoji Takamatsu (高松唱司) | 9.41 | 11.32 |
| Square-1 | Syoji Takamatsu (高松唱司) | 42.32 | 46.45 |
The PB harvest
8 set · 2 still standing- Fumiki Samejima (鮫島史樹) — 3×3 single 17.19: into the top 31.6% of the event's history.
- Isato Matsushita (松下意悟) — 3×3 single 49.69: into the top 85.8% of the event's history.
First-timers
14 people competed for the first time at this competition, joining the 580 people who made their debut in 2006. Start here explains what a first competition is like.
Records watch
3 regional records were set at this competition.
The field
25 competitors · 36 results · 3 events.
Everyone who competed
25 competitors- Akifumi Okuno (奥野彰文)
- Fumiki Samejima (鮫島史樹)
- Hirokazu Hiroyama (廣山弘和)
- Isato Matsushita (松下意悟)
- Kento Hiroyama (廣山拳都)
- Koji Nishio (西尾康志)
- Manabu Kawahara (河原学)
- Masanori Suzuki (鈴木政範)
- Mayumi Hori (堀真由美)
- Sakae Tokuda (徳田栄)
- Sinpei Araki (荒木慎平)
- Syoji Takamatsu (高松唱司)
- Tadayoshi Hirota (廣田忠宣)
- Taichi Terashima (寺島太一)
- Takahito Domon (土門崇人)
- Takayuki Ookusa (大艸尊之)
- Tatsuya Ookubo (大久保達也)
- Tatsuya Uemura (上村竜也)
- Tom Hasegawa (長谷川透夢)
- Yasuhide Sakai (酒井裕偉)
- Yasuo Suzuki (鈴木靖夫)
- Yohei Oka (岡要平)
- Yohei Suzuki (鈴木洋平)
- Yu Araki (荒木由布)
- Yuuki Ishikawa (石川友輝)
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.