Competitions · Russia
Novosibirsk Planetarium Open 2016
Novosibirsk · 30 April 2016 · 5 events · 28 competitors · 3 personal bests
Vasily Stasyev won two of the five events (Pyraminx, Skewb) and the closest final was the 3×3, won by Mark Danilov by 0.22 seconds. 28 competitors produced 3 personal bests, and 23 people held a competitor card for the first time.
The moment
The day's biggest improvement
Dmitry Bovt took a 3×3 single of 45.72 down to 41.05, 10 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Mark Danilov | 12.00 | 15.12 |
| 2×2 | Dmitriy Shevchenko | 2.00 | 3.33 |
| 3×3 one-handed | Kirill Litvinov | 14.67 | 17.80 |
| Pyraminx | Vasily Stasyev | 4.68 | 5.79 |
| Skewb | Vasily Stasyev | 8.32 | 10.46 |
The PB harvest
3 set · 0 still standingFirst-timers
23 people competed for the first time at this competition, joining the 17,946 people who made their debut in 2016. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
28 competitors · 120 results · 5 events.
Everyone who competed
28 competitors- Ai-Khaan Badyrgy
- Alexander Kolomeets
- Alexey Oblaukhov
- Anton Moroz
- Daniil Kosov
- Danil Ponamarev
- Danila Bukshin
- Dmitriy Shevchenko
- Dmitry Bovt
- Igor Levin
- Ivan Abramovich
- Ivan Kazantsev
- Ivan Kryhkov
- Kirill Litvinov
- Kirill Sudomoykin
- Mark Danilov
- Maxim Zubov
- Michael Bukin
- Mikhail Arkhipov
- Mikhail Malykhin
- Nikita Belyi
- Nikita Razzamazov (Никита Раззама́зов)
- Polina Kuzina
- Roman Borisov
- Vasily Stasyev
- Vladimir Kabakov
- Vladislav Mikhaylov
- Vladislav Voloschenko
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.