Competitions · United States
New York Multimate PBQ IV 2026
Elmsford, New York · 27 March 2026 · 5 events · 17 competitors · 20 personal bests
Stanley Chapel won three of the five events (3×3 blindfolded, 4×4 blindfolded, 5×5 blindfolded) and the closest final was the 3×3 blindfolded, won by Rowe Hessler by 61.51 seconds. 17 competitors produced 20 personal bests, 10 of which still stand today.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 blindfolded | Stanley Chapel | 18.48 | — |
| 3×3 Fewest Moves | Joseph Guzman | 20 moves | 21.67 |
| 4×4 blindfolded | Stanley Chapel | 1:04.15 | — |
| 5×5 blindfolded | Stanley Chapel | 2:03.98 | — |
| 3×3 Multi-Blind | Andrew Tao | 56 of 61 cubes · 1:00:00 | — |
The PB harvest
20 set · 10 still standing- Stanley Chapel — 3×3 Multi-Blind single 53 of 57 cubes · 59:05: into the top 0.23% of the event's history.
- Andrew Tao — 3×3 blindfolded single 16.65: into the top 0.56% of the event's history.
- Brandon Lin (林博浩) — 3×3 blindfolded single 20.00: into the top 1.4% of the event's history.
- Eli Rogers — 3×3 Fewest Moves single 22 moves: into the top 2.2% of the event's history.
- Quinn Maloney — 3×3 Fewest Moves single 27 moves: into the top 8.0% of the event's history.
- Serena Meng — 3×3 blindfolded single 56.85: into the top 12.0% of the event's history.
- Jack Lee — 3×3 blindfolded single 1:11.95: into the top 16.7% of the event's history.
- Justin Cawley — 3×3 blindfolded single 1:36.77: into the top 25.5% of the event's history.
First-timers
No people competed for the first time at this competition. Start here explains what a first competition is like.
Records watch
1 regional record was set at this competition.
The field
17 competitors · 95 results · 5 events.
Everyone who competed
17 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.