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Competitions → United States → CubingUSA New England Quiet Championship 2025

Competitions · United States

CubingUSA New England Quiet Championship 2025

Natick, Massachusetts · 19 July 2025 · 4 events · 21 competitors · 12 personal bests

Levi Gibson won the 3×3 Fewest Moves with a 23.33. 21 competitors produced 12 personal bests, 6 of which still stand today.

The moment

The day's biggest improvement

Brandon Villadolid took a 5×5 blindfolded single of 16:23.00 down to 12:27.00, 24 percent better in one day.

4
events decided
12
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3 Fewest MovesLevi Gibson22 moves23.33
4×4 blindfoldedChris Chi3:48.55
5×5 blindfoldedBrandon Villadolid12:27.00
3×3 Multi-BlindJoey Mait27 of 32 cubes · 55:04

The PB harvest

12 set · 6 still standing
  • Daniel Winterberg — 3×3 Fewest Moves single 32 moves: into the top 20.4% of the event's history.
  • Saisabari Ramesh — 4×4 blindfolded single 5:07.58: into the top 22.6% of the event's history.
  • Jaustin Gudbrandsen — 3×3 Fewest Moves single 33 moves: into the top 23.4% of the event's history.
  • Caleb Retik — 5×5 blindfolded single 14:06.00: into the top 37.4% of the event's history.
  • Edward Habeck IV — 3×3 Multi-Blind single 3 of 3 cubes · 25:21: into the top 55.2% of the event's history.
  • Michael Lee — 5×5 blindfolded single 27:01.00: into the top 78.8% of the event's history.

First-timers

No people competed for the first time at this competition. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

21 competitors · 59 results · 4 events.

Everyone who competed

21 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.