Competitions · Philippines
Negros Speedcubing Open 2019
Bacolod City, Negros Occidental · 14 December 2019 · 12 events · 44 competitors · 64 personal bests
Leo Borromeo won four of the twelve events (3×3, 2×2, 4×4) and the closest final was the Skewb, won by Kirby Jay Caragan by 0.05 seconds. 44 competitors produced 64 personal bests, 28 of which still stand today, and 19 people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Leo Borromeo | 5.72 | 6.97 |
| 2×2 | Leo Borromeo | 1.30 | 1.99 |
| 4×4 | Leo Borromeo | 25.08 | 28.81 |
| 5×5 | Jay Benedict Alfaras | 53.62 | 1:02.96 |
| 6×6 | Ace Djun T. Aguirre Jr. | 1:52.73 | 2:05.90 |
| 7×7 | Ace Djun T. Aguirre Jr. | 2:50.60 | 3:01.86 |
| 3×3 blindfolded | John Gratian Magbanua | 1:22.27 | — |
| 3×3 one-handed | Leo Borromeo | 11.17 | 12.80 |
| Megaminx | Ace Djun T. Aguirre Jr. | 52.67 | 56.35 |
| Pyraminx | Mars Daniel Kudemus | 3.58 | 4.17 |
| Skewb | Kirby Jay Caragan | 3.49 | 4.76 |
| Square-1 | Ace Djun T. Aguirre Jr. | 11.40 | 16.51 |
The PB harvest
64 set · 28 still standing- Ace Djun T. Aguirre Jr. — 3×3 one-handed single 9.59: into the top 0.8% of the event's history.
- Jay Benedict Alfaras — 4×4 single 25.85: into the top 0.95% of the event's history.
- Ephraim Charles Juarez — 2×2 single 1.62: into the top 2.7% of the event's history.
- John Gabriel Uy — 3×3 one-handed single 13.83: into the top 5.8% of the event's history.
- Jan Rey Viñas — 2×2 single 2.30: into the top 7.0% of the event's history.
- Daniel Hussain Mohammadi — 2×2 single 2.35: into the top 7.5% of the event's history.
- Lance Christian Montano Juarez — 3×3 one-handed single 15.23: into the top 8.6% of the event's history.
- Rafael Marfil — 3×3 single 10.77: into the top 9.8% of the event's history.
First-timers
19 people competed for the first time at this competition, joining the 27,871 people who made their debut in 2019. Start here explains what a first competition is like.
Records watch
1 regional record was set at this competition.
The field
44 competitors · 322 results · 12 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Leo Borromeo won it with a 6.97 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
D2 B2 R2 D' B2 L2 F2 L2 U2 L2 U' R D2 U2 F' R' D F2 L2 F' - 2
B2 R F2 R2 U2 B2 R2 U2 F2 R U' B2 L R U2 B F D' R2 U2 - 3
R2 U2 F L2 R2 U2 F D2 R D R2 D2 B2 D R2 B' R2 B - 4
U' D2 L2 B U' R' F D R2 U2 L U2 F' R2 B2 U2 R2 B' D2 B' - 5
F2 U2 L B2 R U2 L R' U2 B D L D' R2 B2 R B L2
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
44 competitors- Aaron Bonghanoy
- Ace Djun T. Aguirre Jr.
- Aevielle Chloe Tabelisma
- Alijah Mckale V. Rodis
- Angela Vena C. Gelogo
- Anonymous
- Bea Alexandra Marie Flores
- Beatrize Kiera T. Aguirre
- Daniel Hussain Mohammadi
- Ephraim Charles Juarez
- Gabriel Vivas Simbajon
- Giovanni Moleno
- Godwin L. Deroca
- James Andrew D. Samera
- Jan Gabriel Garcia
- Jan Rey Viñas
- Jared Preston Kho
- Jay Benedict Alfaras
- John Gabriel Uy
- John Gratian Magbanua
- John Paul Rodriguez
- Johnmarr Chua Gelera
- Jose Kriztia Juaneza
- Julio Roseller Mapa
- Kian I. Lee
- Kirby Jay Caragan
- Lance Christian Montano Juarez
- Leo Borromeo
- Mars Daniel Kudemus
- Mateo Sebastian Feliciano Campos
- Miguel Gonzaga
- Mikel Reyes
- Nikolai Ginete
- Noel A. Caduhada Jr.
- Novamie Palacios
- Pete Carlo M. Gracia
- Rafael Marfil
- Renato Bingua Jr.
- Ritz Kennedy D. Lucero
- Roland Ichiro Formilleza
- Savion Romeo Matula
- Sora Nakamura
- Stephen Mathew Buencuchillo
- Xander Louis Gasparillo
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.