Competitions · Argentina
Monte Grande Cubea 2025
Monte Grande, Buenos Aires · 10 May 2025 · 10 events · 44 competitors · 54 personal bests
Theo Goluboff won three of the ten events (3×3, 5×5, 3×3 one-handed) and the closest final was the 2×2, won by León Fernández Hernández by 0.13 seconds. 44 competitors produced 54 personal bests, 33 of which still stand today, and nine people held a competitor card for the first time.
The moment
The day's biggest improvement
Juan Ignacio Rafael Landi took a 2×2 single of 8.46 down to 5.21, 38 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Theo Goluboff | 6.04 | 6.92 |
| 2×2 | León Fernández Hernández | 2.28 | 2.96 |
| 4×4 | Manuel Gutman | 28.98 | 31.13 |
| 5×5 | Theo Goluboff | 46.16 | 49.07 |
| 3×3 one-handed | Theo Goluboff | 8.95 | 10.39 |
| Clock | Valentin Mernies | 4.40 | 5.15 |
| Megaminx | Leandro Martín López | 23.59 | 26.32 |
| Pyraminx | Federico da Fonseca | 2.00 | 4.69 |
| Skewb | Federico da Fonseca | 2.51 | 2.95 |
| Square-1 | Federico da Fonseca | 9.48 | 10.76 |
The PB harvest
54 set · 33 still standing- Guido Dipietro — Pyraminx single 2.49: into the top 2.2% of the event's history.
- Gael Gomez — 3×3 single 9.28: into the top 5.5% of the event's history.
- Felipe Hernando — Pyraminx single 3.86: into the top 7.0% of the event's history.
- Ignacio Miño — Skewb single 3.65: into the top 8.6% of the event's history.
- Lorenzo Marques Loureiro — 3×3 single 10.52: into the top 9.0% of the event's history.
- Federico Martinez — 2×2 single 2.52: into the top 9.1% of the event's history.
- Santiago David Laviera Vera — Skewb single 4.00: into the top 10.9% of the event's history.
- Thomas Enzo Monzón — Megaminx single 1:02.42: into the top 11.3% of the event's history.
First-timers
Nine people competed for the first time at this competition, joining the 28,483 people who made their debut in 2025. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
44 competitors · 369 results · 10 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Theo Goluboff won it with a 6.92 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
D' B' R' D' F2 U B2 R2 B2 R2 D' L F L D2 L' R2 B U2 - 2
R B2 D B R2 L F D' B2 D' B' R' L2 U2 F2 R B2 R2 U2 - 3
R2 D' U2 R2 B2 D2 R D R2 F' R' B R' D' F L2 B' L - 4
F U2 L' B2 R2 U' F D2 F' R B' D2 F L2 B R2 U2 D2 R2 - 5
U B' D2 F' U2 R2 B2 U2 R2 B' D L' F L F2 L B' L'
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
44 competitors- Agustín Alegre
- Agustín Gonzalez
- Augusto D'Ambra
- Bruno Martín Pesino
- Cándido Basilis
- Caro Visentin
- Damian Agustin Saldivia
- Danilo Ferreira de Carvalho
- Diego Ramos
- Federico da Fonseca
- Federico Martinez
- Felipe Hernando
- Francisco Trepiana
- Franco Damian Quintero Elgueta
- Gabriel Quintero
- Gael Gomez
- Guido Dipietro
- Ignacio Ezequiel Albornoz
- Ignacio Miño
- Jacobo Sánchez Mamian
- Javier Agustín Rossi
- Juan Ignacio Rafael Landi
- Kalani Uranga Astolfo
- Lautaro Rubén Barrera Herrera
- Leandro Martín López
- León Fernández Hernández
- Lorenzo Marques Loureiro
- Lucas Fauci Bassarsky
- Lucas Naim Zvinys
- Lucio Draco Barrionuevo
- Manuel Gutman
- Maximo Bonahora
- Nehuel Sanz
- Ramiro Maximo Lobrero
- Rodrigo Bestard Pino
- Santiago David Laviera Vera
- Sebastián Leonel Gauna
- Segundo Uranga Astolfo
- Theo Goluboff
- Thomas Enzo Monzón
- Tomás Frias
- Tomas Martín Cariaga
- Valentin Mallavia
- Valentin Mernies
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.