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Competitions → United States → Mini Minnesota Fall 2017

Competitions · United States

Mini Minnesota Fall 2017

New Brighton, Minnesota · 14 October 2017 · 9 events · 11 competitors · 14 personal bests

Walker Welch won six of the nine events (6×6, 7×7, Clock) and the closest final was the Clock, won by Walker Welch by 4.05 seconds. 11 competitors produced 14 personal bests, 2 of which still stand today, and one people held a competitor card for the first time.

The moment

The day's biggest improvement

Tyler Robinson took a 3×3 blindfolded single of 2:17.88 down to 1:14.21, 46 percent better in one day.

Six wins
Walker Welch — 6×6, 7×7, Clock, Megaminx, 3×3 Multi-Blind, 3×3 with feet
4.05s
closest final — Clock, Walker Welch over Brandon Mikel
14
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
6×6Walker Welch2:21.372:29.30
7×7Walker Welch2:54.453:07.52
3×3 blindfoldedTyler Robinson1:14.21
ClockWalker Welch7.929.74
MegaminxWalker Welch1:01.681:12.08
4×4 blindfoldedBrandon Mikel9:39.98
5×5 blindfoldedAndy Wong
3×3 Multi-BlindWalker Welch5 of 5 cubes · 33:15
3×3 with feetWalker Welch1:04.601:17.51

The PB harvest

14 set · 2 still standing
  • Kristin Wiley — 3×3 with feet single 2:26.92: into the top 60.5% of the event's history.
  • Tyler Antony — 7×7 single 5:45.92: into the top 64.2% of the event's history.

First-timers

One person competed for the first time at this competition, joining the 23,482 people who made their debut in 2017. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

11 competitors · 76 results · 9 events.

Everyone who competed

11 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.