Competitions · Venezuela
Mérida Summer 2016
Mérida · 3 September 2016 · 15 events · 25 competitors · 59 personal bests
José Miguel Lanz Mendoza won seven of the 15 events (3×3, 2×2, 4×4) and the closest final was the 2×2, won by José Miguel Lanz Mendoza by 0.07 seconds. 25 competitors produced 59 personal bests, 13 of which still stand today, and one people held a competitor card for the first time.
The moment
A national record
José Miguel Lanz Mendoza set the 3×3 one-handed single national record: 12.12.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | José Miguel Lanz Mendoza | 10.09 | 10.91 |
| 2×2 | José Miguel Lanz Mendoza | 2.79 | 4.24 |
| 4×4 | José Miguel Lanz Mendoza | 32.60 | 39.82 |
| 5×5 | José Miguel Lanz Mendoza | 1:22.29 | 1:30.60 |
| 6×6 | Oscar Alberto Ceballos Contreras | 3:14.97 | 3:38.26 |
| 7×7 | Oscar Alberto Ceballos Contreras | 5:04.38 | 5:21.37 |
| 3×3 blindfolded | Diego Alejandro Casas Jimenez | 3:24.32 | — |
| 3×3 one-handed | José Miguel Lanz Mendoza | 13.23 | 16.60 |
| Clock | Jacob Sanchez | 9.43 | 12.91 |
| Megaminx | José Miguel Lanz Mendoza | 1:11.01 | 1:19.66 |
| Pyraminx | Daniel Alberto Sánchez Dugarte | 4.85 | 5.46 |
| Skewb | José Miguel Lanz Mendoza | 7.13 | 7.92 |
| Square-1 | Jacob Sanchez | 17.04 | 24.02 |
| 3×3 Multi-Blind | Oscar Alberto Ceballos Contreras | — | — |
| 3×3 with feet | Eduard Esteban García Domínguez | 58.52 | 1:04.46 |
The PB harvest
59 set · 13 still standing- José Miguel Lanz Mendoza — 3×3 one-handed single 12.12: into the top 3.2% of the event's history.
- José Miguel Lanz Mendoza — 4×4 single 32.60: into the top 4.7% of the event's history.
- Andrey Eloy Valero — 3×3 single 10.22: into the top 8.1% of the event's history.
- Daniel Andres Ruiz Araque — 2×2 single 2.51: into the top 9.0% of the event's history.
- José Miguel Lanz Mendoza — 3×3 with feet single 51.92: into the top 12.3% of the event's history.
- José Miguel Lanz Mendoza — Megaminx single 1:11.01: into the top 16.2% of the event's history.
- José Gregorio Pernía Salas — Clock single 9.01: into the top 20.0% of the event's history.
- Oscar Alberto Ceballos Contreras — Square-1 single 16.90: into the top 20.7% of the event's history.
First-timers
One person competed for the first time at this competition, joining the 17,946 people who made their debut in 2016. Start here explains what a first competition is like.
Records watch
4 regional records were set at this competition.
The field
25 competitors · 263 results · 15 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. José Miguel Lanz Mendoza won it with a 10.91 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
L' B' L' U' D' L B D R U F' D L2 B2 D2 R2 D2 L2 B2 - 2
F2 D2 B2 D R2 D2 U2 F2 R U2 F' L' F' U' L' D' U B' F D - 3
D2 F2 R2 D F U D2 B2 L B' R' F2 D F2 L2 U' D2 L2 D2 L2 - 4
B2 U2 L R2 B2 R B2 D2 R' D2 B' D U' R2 D L2 R' U B' L2 - 5
B R D' F' U' L D' B R2 L' U B2 R F2 L B2 L'
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
25 competitors- Andrey Eloy Valero
- Andriuth Peña
- Daniel Alberto Sánchez Dugarte
- Daniel Andres Ruiz Araque
- Daniel Parra
- Diego Alejandro Casas Jimenez
- Eduard Esteban García Domínguez
- Gabriel Morales
- Jacob Sanchez
- Jeicok Dylan Guzmán
- Jesus Alejandro Briceño Manchego
- Jesus Gil
- Jorge Eduardo Oliveros
- José Gregorio Pernía Salas
- José Miguel Lanz Mendoza
- Jurgens Filiaggi
- Leandro Casais Reverón
- Luis Sanchez
- Nayarid Villarreal
- Oscar Alberto Ceballos Contreras
- Oscar Raúl Contreras
- Rafael Peña
- Ruben Dario Lopez
- Ysimar Romero
- Ysrrael Alejandro Contreras Dávila
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.