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Competitions → Sweden → Mental Warm Up Arlanda 2022

Competitions · Sweden

Mental Warm Up Arlanda 2022

Märsta · 7 July 2022 · 7 events · 26 competitors · 27 personal bests

Waldemar Sundin won two of the seven events (6×6, 7×7) and the closest final was the Clock, won by Matteo Dummar by 0.34 seconds. 26 competitors produced 27 personal bests, 4 of which still stand today, and three people held a competitor card for the first time.

The moment

A continental record

Daniel Wallin set the 5×5 blindfolded single continental record: 3:38.68.

Two wins
Waldemar Sundin — 6×6, 7×7
0.34s
closest final — Clock, Matteo Dummar over Jan Bentlage
27
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
6×6Waldemar Sundin1:42.801:53.14
7×7Waldemar Sundin2:43.262:55.54
3×3 Fewest MovesJan Bentlage23 moves24.00
ClockMatteo Dummar5.266.43
4×4 blindfoldedDaniel Wallin2:03.49
5×5 blindfoldedDaniel Wallin3:38.68
3×3 Multi-BlindJan Bentlage19 of 21 cubes · 54:42

The PB harvest

27 set · 4 still standing
  • Kristian Holme — 3×3 Fewest Moves single 26 moves: into the top 6.2% of the event's history.
  • Emil Elghorn — 7×7 single 4:47.94: into the top 47.1% of the event's history.
  • Muhammad Saleh Imtiaz — 7×7 single 5:17.81: into the top 56.2% of the event's history.
  • Aron Levi Sigmundsson — Clock single 17.48: into the top 57.0% of the event's history.

First-timers

Three people competed for the first time at this competition, joining the 26,245 people who made their debut in 2022. Start here explains what a first competition is like.

Records watch

7 regional records were set at this competition.

The field

26 competitors · 118 results · 7 events.

Everyone who competed

26 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.